Fiddling with the gradient mesh in pre3 0.92.
Made a source model in blender and rendered to a source image for this.
And had given up after hours on tracing the colours exactly with the mesh tool.
So many problems with it, will try the mesh tool in pre4 next time on it...
Thank you, Lazur, for entering the arena and having a go. Your feedback will be very valuable, as you seem to be the first one who tests the features to its limits.
The trophy looks a little dented, in its current state, I'm thinking this is a bit metaphoric... But I also think the tool will evolve :)
Thank you for the comment. Wouldn't say it was at the limits of the tool but at the limit of my patience -I'm sure there is alot more this tool will be able to produce.
Here is how that original render looked with a hatching filter: https://openclipart.org/detail/269128/trophy-remix.
Very newspaper-y :) ... trying to remember when I last used a photocopier... Probably in 2006... :)
2010. Definitely.