I often sketch lineart by hand and trace the bitmap in Inkscape. As a result I get quiet complicated path structures. Often I want to adjust or change some specific parts of the parts, isolate them or turn them into their own path. I usually use "Path -> Break Apart" for this, but this function targets every broken path in my trace (The picture below shows the original left-hand side, and the result in right-hand side).
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My question is, whether there is some way to area-select some nodes from my path and break those specific nodes apart?
If not, does anyone know of a feature request in Inkscape's Gitlab I can subscribe to about this?
I had to do this sort of thing a lot for my 'Monsters, Inked' cartoons. Vince (the artist) would draw multiple figures or objects on a page, which I would scan and trace. I then had to break them into separate elements to be able to move or edit them independently in the finished strip.
The quickest/easiest method I found was to learn the keyboard shortcuts for the Boolean operations (especially Difference and Intersection), then do the following:
Duplicate the traced path (Ctrl-D).
Draw approximate shapes over an item you want to keep or remove.
Use Path > Intersection or Path > Difference as appropriate to either cut the object out, or cut away everything else.
Repeat for each object until they're all separate.
Is anything wrong with my workflow from above bringing Booleans into play where just "combining" is needed after Break apart? I can separate the illustration above in a minute...Β
Nothing wrong with it at all, I was just offering an alternative approach.
Depending on the drawing in question, it's sometimes a lot easier to define the area you want to 'select' by drawing a polygon over it, than by trying to select the individual paths that make it up after using Break Apart.
When I say I did this a lot, I do mean a lot. I tried Break Apart/Combine, as well as node editing, and in my experience the Boolean approach tended to be faster and easier - at least for the drawings I was working with, and the results I wanted. That doesn't mean it's the right approach in every case or for every user.
Hi,
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I often sketch lineart by hand and trace the bitmap in Inkscape. As a result I get quiet complicated path structures. Often I want to adjust or change some specific parts of the parts, isolate them or turn them into their own path. I usually use "Path -> Break Apart" for this, but this function targets every broken path in my trace (The picture below shows the original left-hand side, and the result in right-hand side).
Β
My question is, whether there is some way to area-select some nodes from my path and break those specific nodes apart?
If not, does anyone know of a feature request in Inkscape's Gitlab I can subscribe to about this?
Your help is much appreciated,
Thanks!
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What do you want to do with the parts - I mean just move for example is simple.
What works really well is to "break apart" select portions of what you want to be "united" and hit cmd+K for combine:
I had to do this sort of thing a lot for my 'Monsters, Inked' cartoons. Vince (the artist) would draw multiple figures or objects on a page, which I would scan and trace. I then had to break them into separate elements to be able to move or edit them independently in the finished strip.
The quickest/easiest method I found was to learn the keyboard shortcuts for the Boolean operations (especially Difference and Intersection), then do the following:
Β
Is anything wrong with my workflow from above bringing Booleans into play where just "combining" is needed after Break apart? I can separate the illustration above in a minute...Β
Β
Nothing wrong with it at all, I was just offering an alternative approach.
Depending on the drawing in question, it's sometimes a lot easier to define the area you want to 'select' by drawing a polygon over it, than by trying to select the individual paths that make it up after using Break Apart.
When I say I did this a lot, I do mean a lot. I tried Break Apart/Combine, as well as node editing, and in my experience the Boolean approach tended to be faster and easier - at least for the drawings I was working with, and the results I wanted. That doesn't mean it's the right approach in every case or for every user.
Good suggestions, thanks a lot guys!