Pasted Text #16707 - README These are the community's suggestions for the questions asked during the Inkscape Office Hours on July 16th 2021. I've styled them to Markdown, and clarified them, added easy-to-grasp summaries, and cleaned typos and grammar. ----------------- Original text was: Welcome to the Inkscape Office Hours! The meeting will last for about one hour, starting on Jul 16, 2021, 5:00 PM UTC. Attendees: Moini, Adam, Lazur, Kirstie, ted, Mc, ollie, ryangorley, scislac The meeting log is available from https://inkscape.org/paste/28194/ 1. How would you define an Inkscape Contributor, in the sense that the person should have voting rights for the Inkscape Project Leadership Committee (aka Inkscape Board)? If possible, include something measureable in your suggestion. Your ideas here: 1. Example: Someone who regularly spent an average of 1 hour per week on work in an official team of the project for at least the last three months before a vote - The problem is the time spent is own meassured with this amount and probably we need a ticketing app to mark times spent on 2. Also we can use this each member can add another user in the project advertising who is on currrently 3. We should create categories/activities of contributions that count after that we can count contribution time, even self report with ability to question / ask for proof if anybody has suspicion they are lying. (comitting code, and comenting in gitlab issues is tracked ). categories: commenting code, comitting designs/ideas to the problems that sombody is working on, user suport (rocket chat,forum,fb), contributing to teams vector (text, ideas, organization, graphics), documentation, ... ( idea by Adam Belis) 4. also maybe requirement adding your self on a website as a part of some team https://inkscape.org/user/teams/ 5. Define "teams" organized by areas of expertise (ux, code, vectors, forum, etc) and leave to every team to decide what counts as a contribution Previous idea was to use peer-certification. If enough existing members say you're a contributor, then you're a contributor. This type of system would be easier to manage as code rather than a social convention however. Knowing the project leadership committee, knowing the infrastructure. Someone active on the forum may not know anything about whose are applying or whatever those roles are. Excluding people from voting who don't know what the voting is about. (Lazur) - why not educate and invite them instead if they're regular contributors (Moini)? 2. What kind of thing should the Inkscape project spend money on, to make good use of donations? Ideally, your idea should benefit the whole project, and not be 'just an Inkscape feature' that you personally need. Remember that we are a charity, so high standards apply to the use of the money. Also note down how you would be able to help with the item you are suggesting. Your ideas here: 1. Hire someone for a few hours per week to adminstrate the project's server infrastructure with updates, backups, emergency restoration preparation, and installation of requested software - I would help with defining what the job comprises (Moini) 2. A bigger then Inkscape community website/platform. Like Gimpscape in Indonesia is about other software too. Very inspirational. (Kirstie) – can you check whether one of those listed here is already what you mean? https://floss.social/@ademalsasa/106591072028243154 Thank you for the list! I meant a gallery-like- website with selected artists and works. With interactivity of LGM on a more frequent/permanent basis. 3. please take a bit of ammount and finish tweenk code of pathintersection and if remains code maybe can be extend to flatten pathvectors using fillrules. This improve all boolops LPE speedup, cleanerer and manteniable code. – I would fully support this but it might be difficult. Path operations aren't always as easy as one thinks they should be. Totaly agree is a complex thing but lot of work done jet 4. take account to check if is usable SK1 CMYK code (python based as all our file exports) to dont duple expent and hard work. – The developer team has already requested funding for CMYK, data is being gathered about the scope of work. 5. When you think about making tutorials/ materials.. It is helpful to have a broad survey on the forum. So many people can say what topics they want to have explained (Kirstie). 6. we can do (fixed time) regrankahunamote desktop help to users with a mix of user pay/donate, some time (initial) payed by inkscape found if no voluntier. We can have free prizes to students and teachers or fablabs 7. we can make a speedup video contest, with free share results the "n" beter art get a present. Each painter must provide a unique username where usualy share his works to avoid double presentation and allow him vote for "n" videos in the voting preriod. Voting period is open and moderated to avoid fake draws to get vote rights. 8. we can give a present to all people submit a piece to inkscape about screen 9. we can hire a artist with flosss high reputation to make a webcomic for selfexplain inkscape and launch it once a week 10. we can hire a front man like krita do with ramon miranda to make similar things for inkscape 11. we can create a bot to meassure user interactions in forums+giadmininstrationtlab+Rocketchat, facebook,instagram... with the finality to value the people add to the comunity, for example voting double on new users reply.... with this data we can give them gifts, money, dedicated work or just a BIG thanks. +1 on educating users -hire graphic designers to share an insight on the field. Inkscape is considered a hobbist's choice. While the tools are improving, the audience gains the mindset of "I can use the tools, why should I hire a graphic designer to do this small design task making a logo" -which is toxic for the project's reputation. Someone who breaks down what happens if you finish studies in a related university level; what difference education and experience makes and what directions to take if people are still into self improvement. (Lazur) 12 (MikeK & Adam) Have a list of tasks that project wants to commision: do Xyz, get paid $NNN. We can define what we want to be done (say, specific tasks for Gtk4 migration, or multipage support sub-tasks, or icon pack designs) and put a price on it. After task is delivered, we check if it meets acceptance criteria and check is sent to whoever fulfiled it. 3. Which other topic would you like to discuss with the wider community? How can you help the project move forwards? * Is there or could there be a kind of Long Term Support version of Inkscape? It would help with making documentation/ lessons. Also: for small companies and schools stability is very important (Kirstie) – this is more of a question for the development team, it would need some volunteer to backport fixes and make sure the old Inkscape still works on newer operating systems. As for the documentation, maybe it's best to work on that as a team? Sneaky thought: changes in Inkscape are also what keeps you in business if your book is a paid thing. I think this is bigger than development only. Inkscape is very driven by developers, but it would benefit from more user friendly features. This is one of them. I would like to discuss these features with the vectors team too. But to have a good stable version of Inkscape without bugs would take some 'boring' developer's work and could be something to spend money on too. * We can create in change.org, avazz.... campaings to increment the use of FLOSS in public orgs. * We must investigate about how affect inkscape globaly to cryproart, is there a way to allow get deeper into? Thanks everyone for joining us!