I am not sure this is the right forum, but I am at my wits' end. I am on a MacBook Pro running Catalina.
I have been trying for years to get imagetracer to work. I can't. I'm at the smacking-my-head-against-the-wall stage.
I can't get imagetracer to work in Inkscape, Firefox, or as a standalone. I am not a coder. I just want to be able to use the blasted thing in a GUI, preferably Inkscape, but at this point I am not particular.
Can anyone help me or point me in the direction of actual help? Github is not help. It's designed for coders, which, as I said, I am not. I've been trying to comprehend Github and places like it for more than a decade.
Please, please help!
On edit: my apologies, I'm currently on Inkscape 1.3.2 (091e20e, 2023-11-25)
I downloaded that and installed it in the extensions folder, like I have other extensions. Most of them work as expected. This didn't, even when I was running 1.2, because it needs something called Node.js. I couldn't figure that out.
Then I tried https://github.com/jankovicsandras/imagetracerjs. That is for running from a command line, and I could understand nothing but that someone made a version with a better color quantizer: https://github.com/miguelemosreverte/imagetracerjava . That's also for running from the command line, I think, but I couldn't get that to work either, and again, I didn't even understand the instructions.
I wish someone would put the thing in whatever wrapper is necessary for a standalone application that I could double-click, like I do Inkscape, or an Inkscape extension that has all the bits it needs to work on Mac, just like they have it for Windows.
Like I said, I am not sure this is the right place for this, and my head is spinning. . . .
I am not sure this is the right forum, but I am at my wits' end. I am on a MacBook Pro running Catalina.
I have been trying for years to get imagetracer to work. I can't. I'm at the smacking-my-head-against-the-wall stage.
I can't get imagetracer to work in Inkscape, Firefox, or as a standalone. I am not a coder. I just want to be able to use the blasted thing in a GUI, preferably Inkscape, but at this point I am not particular.
Can anyone help me or point me in the direction of actual help? Github is not help. It's designed for coders, which, as I said, I am not. I've been trying to comprehend Github and places like it for more than a decade.
Please, please help!
On edit: my apologies, I'm currently on Inkscape 1.3.2 (091e20e, 2023-11-25)
I'm assuming you are describing another software program. Do you have a link to the program's website?
There are methods to trace images using Inkscape that we can discuss as well.
https://inkscape.org/~MarioVoigt/%E2%98%85imagetracerjs-for-inkscape
I downloaded that and installed it in the extensions folder, like I have other extensions. Most of them work as expected. This didn't, even when I was running 1.2, because it needs something called Node.js. I couldn't figure that out.
I tried going to the home page. https://gitea.fablabchemnitz.de/FabLab_Chemnitz/mightyscape-1.2/src/branch/master/extensions/fablabchemnitz/imagetracerjs
I couldn't get that to work either.
Then I tried https://github.com/jankovicsandras/imagetracerjs. That is for running from a command line, and I could understand nothing but that someone made a version with a better color quantizer: https://github.com/miguelemosreverte/imagetracerjava . That's also for running from the command line, I think, but I couldn't get that to work either, and again, I didn't even understand the instructions.
I wish someone would put the thing in whatever wrapper is necessary for a standalone application that I could double-click, like I do Inkscape, or an Inkscape extension that has all the bits it needs to work on Mac, just like they have it for Windows.
Like I said, I am not sure this is the right place for this, and my head is spinning. . . .
Did you try path > trace bitmap then for each path path > split path ? That seems to work the same.
Path Fracture and Path Flatten after trace may also be useful.
I must ask you to forgive me. I will have to come back to this later.
Real life intervenes yet again. . . .