I know, how to cut parts of images and replace or move them.
In this case, I would like to insert a rendered architectural building (e.g. the rendered yellow part in the picture) into its environment. The problem is, that the environment is shown from some perspective and hence parts of the rendering are vanishing behind the environmental image while others are in front.
I had the idea to cut the image along the green line and slide the new image in the direction of the red arrow into this whole. Is that possible?
• ud.schn: Unfortunately, your drawing does not match the perspective of the photo. I'm not used to drawing perspective in Inkscape... but notice that the lines I've drawn follow the slope of the windows and roofs of the buildings. That's perspective.
And to complicate matters, it is perspective with at least two vanishing points: note that vertical lines also have a certain inclination and this needs to be considered. There is a tool that helps you establish perspective lines. There's this video tutorial that shows how to use it in conjunction with Blender. I don't know if it can be used with other programs...
Krita has a perspective tool, this video explains how it works.
Hello,
I know, how to cut parts of images and replace or move them.
In this case, I would like to insert a rendered architectural building (e.g. the rendered yellow part in the picture) into its environment. The problem is, that the environment is shown from some perspective and hence parts of the rendering are vanishing behind the environmental image while others are in front.
I had the idea to cut the image along the green line and slide the new image in the direction of the red arrow into this whole. Is that possible?
I would only cut the older building's image and bring the rightmost portion to the front.
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/Z-Order.html
• ud.schn: Unfortunately, your drawing does not match the perspective of the photo. I'm not used to drawing perspective in Inkscape... but notice that the lines I've drawn follow the slope of the windows and roofs of the buildings. That's perspective.
And to complicate matters, it is perspective with at least two vanishing points: note that vertical lines also have a certain inclination and this needs to be considered. There is a tool that helps you establish perspective lines. There's this video tutorial that shows how to use it in conjunction with Blender. I don't know if it can be used with other programs...
Krita has a perspective tool, this video explains how it works.