Hi,
Actually I'm using C#. and you know for example we write path b=new path() etc. to create an object in c#
But i couldn't do this when i write an extension.
How can i do this ?
Just i would like to create an path and add attribute or change its values etc...
i found this link
https://wiki.inkscape.org/wiki/Generating_objects_from_extensions#A_simple_example
am i right in road ?
It's a bit out of date.
You can still use a dictionary to define the style or do it manually for each item. I've put an example of each below.
import inkex from inkex import PathElement my_path = PathElement() # add one property to style my_path.style['stroke'] = 'blue' # update style from dictionary my_style = {'fill': 'red', 'stroke-width': '2px'} my_path.style.update(my_style) # add path attribute my_path.set('d', 'M 10 15 50 75 40 175 z') # add path to current layer current_layer = self.svg.get_current_layer() current_layer.append(my_path)
Hi inklinea,
I have created a solution as below.
parent = self.svg.getElementById("myParentLayer")
myPathElement=etree.SubElement(parent,inkex.addNS('path','svg'))
of course i added myPath style,id,attribute etc.
But your code
from inkex import PathElement()
my_path = PathElement()
simple and looks better , really thank you
Hi,
Actually I'm using C#. and you know for example we write path b=new path() etc. to create an object in c#
But i couldn't do this when i write an extension.
How can i do this ?
Just i would like to create an path and add attribute or change its values etc...
i found this link
https://wiki.inkscape.org/wiki/Generating_objects_from_extensions#A_simple_example
am i right in road ?
It's a bit out of date.
You can still use a dictionary to define the style or do it manually for each item. I've put an example of each below.
Hi inklinea,
I have created a solution as below.
parent = self.svg.getElementById("myParentLayer")
myPathElement=etree.SubElement(parent,inkex.addNS('path','svg'))
of course i added myPath style,id,attribute etc.
But your code
from inkex import PathElement()
my_path = PathElement()
simple and looks better , really thank you