I'm trying to make a triangle with rounded corners.
My attempt has involved this workflow:
* create a rectagle * select the 'edit nodes' tool, find the handle that controls the corner hardness and drag it to soften the corner * with the rectangle selected, select 'object to path' >Β Β Now I have two nodes at every corer * go to one of the corners and delete the nodes > I now have a blobby object * with node tool selected, manipulate nodes to get a triangle
Now I have a triangle with one hard edge, one soft edge, and one edge that starts to softly curve but then takes a hard angle. This is the result: https://imgur.com/a/mmBUGjc
I've been wrestling with this for a couple of hours now, trying to manipulate the stroke paramaters and the nodes, but I can't get what I want.
I'd use the star/polygon tool with the polygon buttton active and 3 spokes/sides, then add the rounding with the numeric control. Convert to path if needed.
There is also a Corners Live Path Effect that can be used onΒ any "corner" of a Path... 3 sided objects converted to paths or those with multiple sides, as in 4, 5,Β 6 and so on.
With this Live Path Effect you can do one corner at a time or multiple corners.
I'm trying to make a triangle with rounded corners.
My attempt has involved this workflow:
* create a rectagle
* select the 'edit nodes' tool, find the handle that controls the corner hardness and drag it to soften the corner
* with the rectangle selected, select 'object to path' >Β Β Now I have two nodes at every corer
* go to one of the corners and delete the nodes > I now have a blobby object
* with node tool selected, manipulate nodes to get a triangle
Now I have a triangle with one hard edge, one soft edge, and one edge that starts to softly curve but then takes a hard angle.
This is the result:
https://imgur.com/a/mmBUGjc
I've been wrestling with this for a couple of hours now, trying to manipulate the stroke paramaters and the nodes, but I can't get what I want.
How can this be done?
I'd use the star/polygon tool with the polygon buttton active and 3 spokes/sides, then add the rounding with the numeric control. Convert to path if needed.
There is also a Corners Live Path Effect that can be used onΒ any "corner" of a Path... 3 sided objects converted to paths or those with multiple sides, as in 4, 5,Β 6 and so on.
With this Live Path Effect you can do one corner at a time or multiple corners.