Inkscape current is a great tool to do SVG and a free, open source alternative to more expensive programs.
But it can be more. In this YouTube video series (in three parts) I show one way to do that by using Inkscape as a tool to create graphical based ontology models.
The idea is that InkScape already has many of the elements one might need to build a graphical ontology model builder, and is also open sourced (which is desirable for such a ontology builder as well) and so might be a good tool to build upon to make such a tool.
UniML (Universal Modeling Tool) is a graphical modeling language that I have been working on for many years that shows how one might go about doing this. Inkscape might be an ideal platform to put the G in a Graphical Ontology Model Builder tool.
I might add here that the actual model in UniML is in the graphics itself and the tool is just there to support building and viewing the graphics. Thus much if not most of the code to build such a tool is likely to be in the software to create and manage that graphics. Hence leveraging off some exist graphics engine such as InkScape might be the most efficient way to create such a tool.
At nay rate it might be worth considering even if it turns out not to be the best way to do this.
Inkscape current is a great tool to do SVG and a free, open source alternative to more expensive programs.
But it can be more. In this YouTube video series (in three parts) I show one way to do that by using Inkscape as a tool to create graphical based ontology models.
see
part 1.
https://www.youtube.com/watch?v=Ns1LxgxnJzw
Part 2.
https://www.youtube.com/watch?v=9uso1BvDClo
part 3.
https://www.youtube.com/watch?v=IVjkrl6n_HI&t=2s
The idea is that InkScape already has many of the elements one might need to build a graphical ontology model builder, and is also open sourced (which is desirable for such a ontology builder as well) and so might be a good tool to build upon to make such a tool.
UniML (Universal Modeling Tool) is a graphical modeling language that I have been working on for many years that shows how one might go about doing this. Inkscape might be an ideal platform to put the G in a Graphical Ontology Model Builder tool.
I might add here that the actual model in UniML is in the graphics itself and the tool is just there to support building and viewing the graphics. Thus much if not most of the code to build such a tool is likely to be in the software to create and manage that graphics. Hence leveraging off some exist graphics engine such as InkScape might be the most efficient way to create such a tool.
At nay rate it might be worth considering even if it turns out not to be the best way to do this.