Much what it says, upon putting a radial blur on the fill of a path the opacity drops significantly to 'barely-there-anymore'. I've been noticing it a few times now and it starts to wear and impede my work. I was hoping anyone could point me to a document or pref setting to fix this. No idea how this started, but it was some time after updating to 1.3.2. I'll attach an example file. The offending white-field is in the upper half of the metal piece. Hope you can help!
I have no clue how you want it to look like. You can make every color stop 100 opaque and there´s no blur active but transparency and I don´t know why a radial blur at all. Perhaps: white flat color with A:50 Blur 20% and Blend mode: Soft light will work.
Hello Polygon, hi Aero, many thanks for your reply. I didn't know that menu! And "Make Fill Opaque" actually fixed it. However, i still don't know what broke it, or what fill was if not "opaque" or how i set it that way. Here's another screenshot with what i mean. A proper opaque gradient fill as I know it is mostly white. The 3 fills have 2 stops, 100% and 0% Aplpha at full white Luminosity.They are identical in all things i can normally see, other than one being linear, the 2 others radial, and one of those so strangely non-opaque. That's what puzzles me.
EDIT: Sry Aero, that was your post. I didn't see the header :)
Hi Polygon. What you are showing is what I had looked at too. Central opacity was 1/100%. Problem was, as Aero pointed out, that in the XML view the object fill was set to an opacity of 0.16. Don't know why, but it was. Sometimes when applying a blur to radial gradients this suddenly happens for me on version v1.3.2. Manually setting it to 1 via "Make Fill Opaque" fixes it.
Much what it says, upon putting a radial blur on the fill of a path the opacity drops significantly to 'barely-there-anymore'. I've been noticing it a few times now and it starts to wear and impede my work. I was hoping anyone could point me to a document or pref setting to fix this. No idea how this started, but it was some time after updating to 1.3.2. I'll attach an example file. The offending white-field is in the upper half of the metal piece. Hope you can help!
Best, Me
I have no clue how you want it to look like. You can make every color stop 100 opaque and there´s no blur active but transparency and I don´t know why a radial blur at all. Perhaps: white flat color with A:50 Blur 20% and Blend mode: Soft light will work.
Right click and select Make fill Opaque (fill-opacity is 0.16).
Hello Polygon, hi Aero, many thanks for your reply. I didn't know that menu! And "Make Fill Opaque" actually fixed it. However, i still don't know what broke it, or what fill was if not "opaque" or how i set it that way. Here's another screenshot with what i mean. A proper opaque gradient fill as I know it is mostly white. The 3 fills have 2 stops, 100% and 0% Aplpha at full white Luminosity.They are identical in all things i can normally see, other than one being linear, the 2 others radial, and one of those so strangely non-opaque. That's what puzzles me.
EDIT: Sry Aero, that was your post. I didn't see the header :)
Aero - it looks like Fill Opacity is displayed as 0.16 for you, which would explain the problem. For me however, it is at 100: [Screenshot]
This is the styles used for path159 (use XML-editor or Selectors and CSS panel).
font-variation-settings: normal;
opacity: 1;
mix-blend-mode: normal;
vector-effect: none;
fill: url(#radialGradient172);
fill-opacity: 0.16;
stroke: none;
stroke-width: 0.1;
stroke-linecap: butt;
stroke-linejoin: miter;
stroke-miterlimit: 4;
stroke-dasharray: none;
stroke-dashoffset: 0;
stroke-opacity: 1;
-inkscape-stroke: none;
stop-color: #000000;
stop-opacity: 1;
hmm...yes i can see it. So it is a bug. Thanks a lot! Next time i know how to handle it :))
Maybe this is clearer:
Hi Polygon. What you are showing is what I had looked at too. Central opacity was 1/100%. Problem was, as Aero pointed out, that in the XML view the object fill was set to an opacity of 0.16. Don't know why, but it was. Sometimes when applying a blur to radial gradients this suddenly happens for me on version v1.3.2. Manually setting it to 1 via "Make Fill Opaque" fixes it.