I have an Adobe Illustrator file which I can convert to SVG with any number of tools available, including Inkscape but I have a problem across all of the options I have tried. I know it is simply because I am mostly inexperienced with the design side of graphics and need the help I can get here. :-) When I convert the graphic, it looks fine but as soon as I try to import it into Fusion 360, all of the paths are visible on top of each other when the ones behind other stuff should be hidden. Surely, it is something simple I am missing but my searches have not provided a successful solution. I have attached a PNG of what it should look like, but without the background and I have attached how it imports into Fusion 360. Help!
That´s the way the design is layout; one piece on top of the other covering with color. If you need all parts side-by-side a lot of Boolean operations are needed - I´m in doubt that there´s a one-click-bliss button for that.
If you can upload the file I can try if there´s a quick way to "flatten" the paths.
I will attach the original .ai file as that is the original and the created .svg. I am familiar with layers and paths and realize that the design is built that way. I did not expect it to import into Fusion like that though, with all layers showing through. That makes it almost impossible to 3d model with the way we build those models.
I guessed that this is a 3d printing project, where closed shapes with double lines at the boundaries might be appropriate. I could be completely wrong, of course. If this is a milling or cutting project then single lines are better.
I see what you mean. [Path > Flatten] converts strokes and fills into separate shapes, but not in this case. The imported AI image has filled shapes only. With no strokes in the input, I see no double paths in the output.
I have an Adobe Illustrator file which I can convert to SVG with any number of tools available, including Inkscape but I have a problem across all of the options I have tried. I know it is simply because I am mostly inexperienced with the design side of graphics and need the help I can get here. :-) When I convert the graphic, it looks fine but as soon as I try to import it into Fusion 360, all of the paths are visible on top of each other when the ones behind other stuff should be hidden. Surely, it is something simple I am missing but my searches have not provided a successful solution. I have attached a PNG of what it should look like, but without the background and I have attached how it imports into Fusion 360. Help!
That´s the way the design is layout; one piece on top of the other covering with color. If you need all parts side-by-side a lot of Boolean operations are needed - I´m in doubt that there´s a one-click-bliss button for that.
If you can upload the file I can try if there´s a quick way to "flatten" the paths.
I will attach the original .ai file as that is the original and the created .svg. I am familiar with layers and paths and realize that the design is built that way. I did not expect it to import into Fusion like that though, with all layers showing through. That makes it almost impossible to 3d model with the way we build those models.
Hopefully I don´t miss any overlapping and doubles:
[Edit > Select All]
[Path > Flatten]
@Paddy_CAD good luck with that. 😉
It is fixed and perfect. Thank you so much for the help.
If you use Path->Flatten and you don`t mind double paths:
I guessed that this is a 3d printing project, where closed shapes with double lines at the boundaries might be appropriate. I could be completely wrong, of course. If this is a milling or cutting project then single lines are better.
No - double lines will cause a mess. Check this out: https://inkscape.org/forums/other/tip-fusion-360-behavior-change-with-path-flatten-in-v14/
I see what you mean. [Path > Flatten] converts strokes and fills into separate shapes, but not in this case. The imported AI image has filled shapes only. With no strokes in the input, I see no double paths in the output.