Painting with Inkscape presents unique problems - mostly because we have so many objects.
For example in the linked Beach Scene - Kiawah Post #34 - there are literally thousands of objects.
One thing I learned is to group objects together. For example after painting a clump of grass, make that a Group - then replicate or duplicate the Group. This will reduce the strain on the processor.
Speaking of the CPU, I initially worked with an Intel i5 and 8 GB of RAM. But for the beach scene, the computer ran out of power and I was not able to finish the painting. I purchased a new Intel Xenon with 16 GB of RAM. That had many benefits and I was able to continue to working on the beach. But creating new objects and moving them around still brought the computer to a halt. I therefore replaced the Xenon with an Intel i9 processor (also with 16 GB of RAM). This made all the difference for creating new objects and moving them.
Interesting the processing modes like loading up an existing .svg file, or creating a .png file, ran many times faster with the Intel Xenon compared to the Intel i9. The i9 was much faster only when creating and moving objects around in a complicated painting like the beach scene. In order to improve the i9's creation of png files, I do a CTRL + Shift + ESC - call up Task Manager and change the Priority to High for Inkscape. Then Inkscape creates the file much faster.
In conclusion - which is what the Inkscape experts recommended to me in another post - go for the fastest cpu you can acquire if you are trying to create realistic type paintings within Inkscape. 16 GB of RAM is more than sufficient to handle the image.
Painting with Inkscape presents unique problems - mostly because we have so many objects.
For example in the linked Beach Scene - Kiawah Post #34 - there are literally thousands of objects.
One thing I learned is to group objects together. For example after painting a clump of grass, make that a Group - then replicate or duplicate the Group. This will reduce the strain on the processor.
Speaking of the CPU, I initially worked with an Intel i5 and 8 GB of RAM. But for the beach scene, the computer ran out of power and I was not able to finish the painting. I purchased a new Intel Xenon with 16 GB of RAM. That had many benefits and I was able to continue to working on the beach. But creating new objects and moving them around still brought the computer to a halt. I therefore replaced the Xenon with an Intel i9 processor (also with 16 GB of RAM). This made all the difference for creating new objects and moving them.
Interesting the processing modes like loading up an existing .svg file, or creating a .png file, ran many times faster with the Intel Xenon compared to the Intel i9. The i9 was much faster only when creating and moving objects around in a complicated painting like the beach scene. In order to improve the i9's creation of png files, I do a CTRL + Shift + ESC - call up Task Manager and change the Priority to High for Inkscape. Then Inkscape creates the file much faster.
In conclusion - which is what the Inkscape experts recommended to me in another post - go for the fastest cpu you can acquire if you are trying to create realistic type paintings within Inkscape. 16 GB of RAM is more than sufficient to handle the image.
Barry