(12:00:12 PM) Tavmjong: --------------------------- Inkscape Board Meeting --------------------------
(12:00:24 PM) Tavmjong: Who is here?
(12:00:25 PM) bryce: hi Tavmjong
(12:00:26 PM) tedg: I'm writing Python right now, everyday is a Monday :-)
(12:00:41 PM) tedg: Howdy folks.
(12:00:54 PM) bryce: do we have a ScislaC ?
(12:00:57 PM) Tavmjong: Hi bryce and tedg
(12:00:58 PM) jazzynico [~jazzynico@134.182.95.79.rev.sfr.net] entered the room.
(12:01:05 PM) ScislaC: Hello!
(12:01:09 PM) jazzynico: Hi Inkscapers!
(12:01:09 PM) bryce: heya tedg and ScislaC :-)
(12:01:23 PM) Tavmjong: ScislaC!!!! jazzynico!!!!
(12:01:37 PM) ScislaC: EVERYONE!!!!!!!!!!!!!!!!!!!!!!!!!!! :)
(12:01:39 PM) bryce: hopefully no one's off by the daylightsavings change
(12:02:08 PM) Tavmjong: They would have shown up an hour ago...
(12:03:21 PM) Tavmjong: Jon, Martin, and Krzysztof?
(12:03:32 PM) ***tedg showed up 4 hours ago, but that was more a math problem
(12:03:37 PM) bryce: hah
(12:04:09 PM) bryce: ok, probably doesn't matter what order we do the agenda in, but I'll start with a couple of the easy ones
(12:04:20 PM) bryce: Fiscal Sponsorship Agreement (FSA)
(12:04:34 PM) bryce: I emailed Conservancy after last month's meeting, but have received no word back
(12:05:19 PM) Tavmjong: Email them again?
(12:05:22 PM) bryce: we had questions on whether KK and Martin need to do any paperwork. In reviewing the FSA again, I'm fairly sure the answer is no.
(12:05:38 PM) Tavmjong: I think you are right. That is how it was designed.
(12:05:40 PM) bryce: I recall part of the justification for changing things was to eliminate that bit of paperwork.
(12:05:46 PM) tedg: Yeah, I dont' think so. They'll chase us down if really needed :-)
(12:06:14 PM) bryce: so, I could ping them again but I wanted to check with y'all, since maybe it doesn't matter.
(12:06:22 PM) Tavmjong: .. and to give them their 10%.
(12:06:26 PM) bryce: ok cool, yeah that's what I figured too.
(12:06:44 PM) bryce: so, I think we can retire the FSA agenda item, unless there was anything else we needed to know?
(12:07:04 PM) ScislaC: nothing else I need to know
(12:07:04 PM) Tavmjong: Retiring sounds fine to me.
(12:07:09 PM) bryce: ok done.
(12:07:17 PM) bryce: next easy item is Budget 2016.
(12:07:33 PM) bryce: Only reason it's easy is because I haven't done my homework in gathering the actuals from 2015
(12:07:42 PM) tweenk [~tweenk@89-74-165-244.dynamic.chello.pl] entered the room.
(12:07:54 PM) tweenk: hello, sorry for being late
(12:08:05 PM) tedg: No problem, welcome tweenk !
(12:08:08 PM) Tavmjong: tweenk: You haven't missed much.
(12:08:14 PM) bryce: I'll make a priority to get that done for next meeting, and will also draft an initial budget proposal
(12:08:17 PM) bryce: heya tweenk!
(12:08:28 PM) ScislaC: tweenk!!!!!!!!!!!!!
(12:08:42 PM) tweenk: tedg Tavmjong bryce ScislaC: hello!
(12:09:05 PM) bryce: I'll probably start from this year's budget, tweaked by what we actually spent.
(12:09:21 PM) Tavmjong: What do we want to fund?
(12:09:21 PM) bryce: Are there any other 2016 things you guys can think of that I should account for?
(12:09:25 PM) Tavmjong: Hackfest...
(12:09:39 PM) Tavmjong: Conference attendance...
(12:09:43 PM) Tavmjong: Books...
(12:10:02 PM) bryce: For reference here's the 2015 one - https://inkscape.org/en/about/governance/budget/
(12:10:37 PM) Tavmjong: SVG WG...
(12:11:25 PM) Tavmjong: Can we get an updated account balance? And where the money went last year?
(12:11:54 PM) bryce: Tavmjong, yeah that's what I was talking about by not having done my homework ;-)
(12:11:58 PM) tweenk: while we are talking about the budget, should we look into outsourced merchandise? that would be a small effort and could bring in a few bucks
(12:12:22 PM) bryce: I do have the data from the accounting logs, it just needs to be combed through and tabulated sensibly
(12:12:38 PM) Tavmjong: tweenk: What kinds of thing do you have in mind?
(12:12:58 PM) tweenk: Tavmjong: you know, the regular stuff: stickers, tees, mugs etc
(12:13:18 PM) tweenk: there are sites that will give you a storefront and print on demand and you just provide the designs
(12:13:42 PM) Tavmjong: might be a good way of getting Inkscape users involved.
(12:13:42 PM) tweenk: it's as close to zero effort money as it gets
(12:13:56 PM) bryce: I was thinking for t-shirts we might shoot for something higher quality than usual. I've been meaning to contact Susan Conklin for ideas along that line.
(12:14:55 PM) tweenk: I think we should focus on a few high quality designs at most
(12:14:59 PM) tedg: I think it would be interesting to do yearly or some such. So that there's a "2016 Inkscape T-shirt"
(12:15:27 PM) tweenk: tedg: +1 on the yearly thing, really god idea
(12:15:27 PM) tedg: Or even a hackfest T-shirt that one could buy to support the hackfest.
(12:15:47 PM) Tavmjong: A contest? Along the lines of the splash screen contest?
(12:15:51 PM) bryce: tweenk, it's a good idea, we had some good chats at hackfest. Like you say it shouldn't be hard to set up. Mainly just needs someone to get it organized.
(12:15:54 PM) tedg: Yeah, +1
(12:16:27 PM) Tavmjong: tweenk: Can you organize this? Maybe asking for help on inkscape-user?
(12:17:06 PM) tweenk: Tavmjong: I think so, once I settle things with moving to CA
(12:17:19 PM) Tavmjong: tweenk: When is that happening?
(12:17:26 PM) Tavmjong: (the move)
(12:17:31 PM) jabiertxof [~jabiertxo@47.61.241.177] entered the room.
(12:17:39 PM) philip_rhoades [~phil@pricom.com.au] entered the room.
(12:17:40 PM) tweenk: Tavmjong: flight is Nov 20th and I start Nov 23rd
(12:18:09 PM) philip_rhoades: Sorry . . caught up in another meeting . .
(12:18:26 PM) bryce: ok, so enough for now on budget I guess.
(12:18:31 PM) Tavmjong: Yup..
(12:18:41 PM) tweenk: 1 more Q
(12:18:48 PM) bryce: ok shoot
(12:18:49 PM) tweenk: bryce: how do the logs look like?
(12:18:55 PM) tweenk: I mean the accounting logs
(12:19:16 PM) tweenk: because afaiu it's not apparent what's aour balance and expenditures from them?
(12:19:21 PM) tweenk: *our
(12:19:26 PM) bryce: they're text files, fairly simple really. Just lots of detail
(12:19:26 PM) philip_rhoades: Was there a discussion about the animation funding?
(12:19:58 PM) Tavmjong: philip_rhoades: No.
(12:20:15 PM) bryce: I've got some report scripts I use to summarize the data
(12:20:29 PM) Tavmjong: philip_rhoades: What do you propose?
(12:20:58 PM) philip_rhoades: I put a description on the list - should I copy it from there?
(12:21:00 PM) tweenk: bryce: OK, so you do have scripts, because I just wanted to know whether we need any :)
(12:21:25 PM) Tavmjong: philip_rhoades: A link would be good.
(12:21:51 PM) bryce: 15-Apr-27 Fieramosca - Bryce Harrington - Inkscape Hackfest 2015 - Food <Adjustment> $ -0.01 $ 6,936.74
(12:21:52 PM) bryce: Ex:Inksc:Conference:Food $ 395.43 $ 7,332.17
(12:21:52 PM) bryce: 15-Apr-27 Currency Conversion and Costs - Bryce Harrington - Inkscape Hackfest 2015 ..In:Currency Conversion $ 3.06 $ 7,335.23
(12:21:52 PM) bryce: 15-Apr-24 StartAClothingLine.com - Digital Fashion Pro Ex:In:License C:Shipping $ 14.00 $ 7,349.23
(12:21:59 PM) bryce: there's a snippet from the expenses script
(12:22:51 PM) bryce: so the data's all there, I just need to go through and sort the individual items into the proper categories.
(12:23:06 PM) bryce: ok, enough budget, on to... CoC I guess?
(12:23:13 PM) bryce: ------------------- Website statement for code of conduct and privacy policy -----------------
(12:23:48 PM) bryce: tweenk, thanks for doing last month's round of reviews.
(12:24:06 PM) philip_rhoades: http://sourceforge.net/p/inkscape/mailman/inkscape-devel/thread/20151030032715.GH23795%40bryceharrington.org/#msg34580263 - towards the end
(12:24:15 PM) bryce: do you guys feel we should give it one more review/update or should we push to get it up and into use?
(12:24:55 PM) tweenk: bryce: I think it's good enough - we just need contact info
(12:24:57 PM) bryce: philip_rhoades, ah right! we'll tackle that next.
(12:25:18 PM) philip_rhoades: Cool
(12:25:44 PM) tedg: I'm +1 on posting for now. Then we can review later if need be.
(12:25:47 PM) ScislaC: bryce: I read it over and honestly think it looks good as is.
(12:25:53 PM) tedg: Let's keep it a live document
(12:25:59 PM) bryce: Tavmjong, did you already do a review? If not would you like to tackle the contact info and any final t crossing and i dotting?
(12:26:05 PM) ScislaC: +1 to living document
(12:26:06 PM) Tavmjong: Maybe an email to inkscape-dev and inkscape-user giving people a week to comment.
(12:26:20 PM) tweenk: I would just give contact details for Martin (website), info on how to recognize moderators on IRC, etc
(12:26:28 PM) tweenk: for Wiki we can put in my contact details
(12:26:28 PM) Tavmjong: bryce: I have not done a review but can do it in the next day or two.
(12:26:28 PM) bryce: yeah, I agree it's not like we can't keep working on it as issues come up.
(12:26:41 PM) bryce: Tavmjong, that would be great, thanks.
(12:27:27 PM) bryce: I see the agenda item includes "...and Privacy Policy". Is there anything particular we need to handle for that?
(12:27:49 PM) bryce: I seem to recall Martin emailed Conservancy for advice on that but don't think we got any specifics from them.
(12:28:17 PM) tweenk: bryce: I think it's enough to say that we only collect data explicitly entered into the website, we store them only to facilitate the use of website, and we do not share it with any third parties
(12:28:41 PM) Tavmjong: Do we use cookies?
(12:28:56 PM) tweenk: bryce: though there probably should also be some info on user submitted content (InkSpaces and gallery)
(12:28:57 PM) Tavmjong: In Europe that is a big legal issue.
(12:29:21 PM) bryce: mm
(12:29:44 PM) tweenk: Tavmjong: from a legal standpoint it's enough to have an overlay that says "We use cookies" and button "OK"
(12:29:47 PM) tedg: I'd imagine the CMS does
(12:30:06 PM) su_v: what is tracked by the CMS for downloads?
(12:30:06 PM) bryce: it must, yeah
(12:30:07 PM) ScislaC: Tavmjong: I would imagine so for the 3rd party login system
(12:30:14 PM) Tavmjong: Just checked, we do use cookies.
(12:30:28 PM) tweenk: and some stuff about "use your browser settings to control cookie storage"
(12:30:43 PM) bryce: anyone recall if there was proposed text written for the privacy policy, or are we starting from scratch on this?
(12:31:13 PM) tweenk: there should be a plugin for Django that does the cookie notice thing since I imagine it's a very common problem
(12:31:42 PM) tweenk: ah, here it is:
(12:31:43 PM) tweenk: https://www.djangopackages.com/packages/p/django-cookie-law/
(12:31:54 PM) tweenk: https://www.djangopackages.com/packages/p/django-cookie-consent/
(12:32:25 PM) bryce: ok
(12:33:07 PM) bryce: alright, well I feel we need some input from Martin on this; let's punt to next month, and focus on getting the CoC finished off.
(12:33:21 PM) bryce: anything else to say on CoC or PP?
(12:33:39 PM) tweenk: Specifically we need 100% of the input from Martin since he's our webmaster ;)
(12:33:55 PM) tweenk: I'll send him these links since he doesn't seem to be around
(12:34:15 PM) tweenk: CoC: who should be the contact for the mailing list?
(12:34:39 PM) bryce: ok cool
(12:34:55 PM) bryce: I think we were discussing setting up a special mailing list for that
(12:35:15 PM) tweenk: bryce: just for CoC violation reports?
(12:35:57 PM) bryce: tweenk, yeah for that and a couple other website related items.
(12:36:19 PM) tweenk: bryce: even if we have a mailing list, I really think there needs to be 1 person that handles these reports, otherwise there is a risk of inaction
(12:36:45 PM) tweenk: and that 1 person can delegate if they are temporarily too busy
(12:37:08 PM) bryce: tweenk, you may be right, although I'm more worried about there being a single point of failure
(12:37:53 PM) tweenk: bryce: so the way to have it set up is to have 2-3 people, 1 person is in charge of these reports, and the others are backups if something is left without a response for more than 1 day
(12:37:54 PM) bryce: the Inkscape facebook page's team seems to tackle issues swiftly enough
(12:38:08 PM) bryce: tweenk, I'd be fine with that
(12:38:23 PM) ***ScislaC nods
(12:38:29 PM) bryce: anyway, I suspect we're steering beyond board more to website administration matters...
(12:39:08 PM) bryce: iow I suspect we can defer how the contact team is assembled to the web team.
(12:39:31 PM) ScislaC: That sounds like a good idea imho
(12:39:43 PM) tweenk: who is the web team? :)
(12:40:24 PM) bryce: basically it sounds like we're agreed that there should be a point of contact, and it needs to be set up such that it's responsive. tweenk I gather you're wanting to make sure there's accountability in case of troubles?
(12:41:46 PM) ScislaC: tweenk: Martin, Maren, and Brynn?
(12:42:17 PM) bryce: ok, shall we move on to Phil's topic?
(12:42:20 PM) tweenk: bryce: yes, basically I want to avoid a situation where someone has a problem and the CoC says it is a problem and then there's no contact info
(12:42:43 PM) tweenk: bryce: if there's no contact info there's no point in having a CoC
(12:43:09 PM) bryce: tweenk, yep +1 agreed. Hopefully that'll sort itself out this month. We can revisit next meeting to follow up.
(12:43:12 PM) tweenk: bryce: I can volunteer to be the contact point for now until we come up with a more elaborate structure
(12:43:22 PM) bryce: tweenk, thanks that would be great
(12:43:37 PM) ScislaC: thanks tweenk
(12:43:46 PM) tweenk: bryce: I am aginast leaving things to sort themselves out :) Let's just put my email there and then think about something more elaborate or finer division of duties
(12:43:58 PM) bryce: tweenk, ok :-)
(12:44:24 PM) bryce: ---------------------------- Sponsorship of SVG Interpolation for Animation Development -------------------
(12:45:03 PM) bryce: philip_rhoades shared a proposal for funding work going on this feature he'd like.
(12:45:04 PM) philip_rhoades: http://sourceforge.net/p/inkscape/mailman/inkscape-devel/thread/20151030032715.GH23795%40bryceharrington.org/#msg34580263 - about 1/3 of the way down for description
(12:46:10 PM) bryce: philip_rhoades, I noticed Riccardo Bernardini shared something he'd done in Ada. Did that look suitable for what you need?
(12:46:49 PM) philip_rhoades: I haven't had time to look at it yet but it would certainly have made my previous little animation effort easier
(12:46:57 PM) Tavmjong: Have you thought about JavaScript? There must exist software that would do just this as it is needed to test animation.
(12:47:01 PM) tweenk: philip_rhoades: OK so basically there are 3 things in there. 1: computation of intermediate shapes / colors, 2: specifying endpoints, 3: computing and exporting the results
(12:47:48 PM) philip_rhoades: I have never looked at the Inkscape code so I have no idea what would be involved or the best way to do it
(12:48:36 PM) bryce: ok, so for the purposes of this meeting, I figure we should focus less on the technical aspects of the feature, and more help philip answer questions related to the money end
(12:48:59 PM) philip_rhoades: It would be nice if everything could be done from within Inkscape though and not need another script / program
(12:49:22 PM) bryce: philip_rhoades, assuming that this isn't already solved via Ada or JS or some other trivial solution, there's a few options that can be considered
(12:49:47 PM) philip_rhoades: I guessed it would be about an hour's work for someone who knew what they were doing?
(12:50:40 PM) philip_rhoades: Depends on priorities I guess . .
(12:52:12 PM) philip_rhoades: bryce: What are the options?
(12:53:03 PM) tweenk: philip_rhoades: depends what the solution would look like. If you just want a command that lets you select 2 shapes and export N interpolates between those, then that's not very complex
(12:53:18 PM) philip_rhoades: Right
(12:53:46 PM) philip_rhoades: I think it would need the two end points too though
(12:54:10 PM) bryce: so, if you are willing to fund the entire project yourself (and if it's just an hour's work such as doing it just as an extension, that might be most appropriate) then I think we can just help you find a willing dev and let you and they work out details yourselves.
(12:54:32 PM) tweenk: philip_rhoades: the simplest input paradigm would be to select 2 objects, lower object in Z-order is the start and upper object is the end
(12:54:42 PM) tweenk: philip_rhoades: just like boolops
(12:54:48 PM) philip_rhoades: Sounds good to me - how do you find the devs?
(12:54:48 PM) bryce: second option, if it's going to be a larger effort, or if you want to pay just a portion of the work and crowdfund the rest, we have a process for handling Funded Development that we could use
(12:55:13 PM) philip_rhoades: What is the second option?
(12:56:25 PM) philip_rhoades: I mean what is the larger effort? - it seems option #1 does what I want?
(12:57:05 PM) bryce: ok yeah. Let's just get you hooked up with an appropriate developer and you can work out details with them.
(12:58:03 PM) bryce: tweenk, are you thinking this would be best done as a regular inkscape patch or would it be better as an extension?
(12:58:03 PM) philip_rhoades: Cool - how do you find these people though? Are they people who have done previous work and have available time from a day job or something?
(01:00:34 PM) tweenk: bryce: since it's pretty limited in what it does, I think an extension would be OK
(01:01:40 PM) jabiertxof: we can use the interpolate extension as base adding export feature to it
(01:02:35 PM) philip_rhoades: Doing this exercise would be a convenient start point for me getting familiar with the code too . .
(01:02:50 PM) bryce: philip_rhoades, yeah pretty much. It's mostly about finding someone with the time (and interest) to do it. We typically haven't had a lot of contract work in Inkscape so we're a bit rusty on process.
(01:03:37 PM) bryce: philip_rhoades, if you're open to doing the development yourself, we do have well worn paths for mentoring folks in adding functionality like this
(01:03:39 PM) philip_rhoades: tweenk: That is what I thought might be possible
(01:04:27 PM) philip_rhoades: bryce: I am interested but I prefer a faster result now and then get more involved . .
(01:04:55 PM) philip_rhoades: If that is possible in terms of finding people . .
(01:04:59 PM) bryce: extensions can be coded up fairly readily. If you want to hire it out, I'd probably suggest budgeting for a few hours, to cover testing/debugging adequately.
(01:05:12 PM) tweenk: philip_rhoades: how do you interpolate right now? using the interpolate extension?
(01:05:24 PM) philip_rhoades: bryce: Sounds fine
(01:05:42 PM) bryce: jabiertxof or tweenk is this something either of you would be interested in taking on?
(01:06:01 PM) philip_rhoades: tweenk: I have only done it once but I interpolated and then manually created the separated SVGS
(01:06:04 PM) bryce: or if not, can you suggest someone who could knock it out relatively quick for philip?
(01:07:18 PM) philip_rhoades: The ADA script will help that process a little but I want something nicer - I think it would attract more attention to Inkscape too
(01:08:05 PM) tweenk: bryce: I could do it, but I'm not sure I should commit to anything before I take care of the relocation
(01:08:59 PM) bryce: philip, yeah my personal interest here is in trying to improve our ability as an organization for handling paid work
(01:09:17 PM) philip_rhoades: bryce: Right
(01:09:49 PM) Tavmjong: Maybe we should wrap this discussion and move on. We still need to talk about the Hackfest and Funded Development.
(01:09:58 PM) bryce: Tavmjong, ok
(01:10:21 PM) bryce: tweenk and philip_rhoades I'll follow up via email. thanks.
(01:10:34 PM) philip_rhoades: bryce: Well it would be nice for me if I could find someone who is interested in developing the animation for this game using Inkscape - I thought Inkscape would be useful for demoing but maybe there is a bigger role?
(01:10:50 PM) bryce: --------------------------- Funded Development -----------------------------
(01:11:30 PM) bryce: philip_rhoades, I'll chat more on that in email. :-)
(01:11:40 PM) philip_rhoades: OK, Cool.
(01:11:41 PM) jabiertxof: let me informed please
(01:11:57 PM) bryce: jabiertxof, will do, thanks :-)
(01:12:08 PM) bryce: for funded development, Martin took time to teach me the ins and outs of how to develop django apps for our site
(01:12:08 PM) jabiertxof: :)
(01:12:57 PM) bryce: I think I understand the technicals of how to do it, I've just been trying to scrape together some hacking time to get it put together.
(01:13:19 PM) Tavmjong: I found the site rather awkward to use.
(01:13:39 PM) bryce: but my preschoolers seem to soak up all my non-work time
(01:13:39 PM) Tavmjong: How soon do you think we can go live?
(01:13:49 PM) Tavmjong: teach them to code!
(01:14:05 PM) bryce: Tavmjong, yeah next step for me is to go through that list you made and start knocking items off
(01:14:12 PM) bryce: simple matter of coding and all that
(01:14:40 PM) bryce: my daughter loves to interrupt me at the end of the work day with requests to draw shapes and text in inkscape
(01:15:17 PM) bryce: last time she insisted on me teaching her how to type ë so she could write her name as Zoë
(01:15:53 PM) Tavmjong: I don't even know how to do that and I live in a country that uses such things....
(01:16:01 PM) bryce: anyway, sorry my time's so fragmented I can't begin to guess at an eta, but I'll *try* to get something showable by next meeting. 2nd priority after budget
(01:16:28 PM) bryce: Tavmjong, if you're on ubuntu... http://blogs.s-osg.org/custom-compose-keys-on-ubuntu/
(01:16:49 PM) bryce: anyone have anything to say on the funded devel app? else moving on...
(01:16:53 PM) Tavmjong: I was hoping to be able to try to get funding for the next SVG WG meeting in February but it doesn't look like it will be ready in time.
(01:17:45 PM) bryce: it's sad that I've been thinking we need funded projects to develop the funded project app.... :-/
(01:18:02 PM) bryce: ok, speaking of events....
(01:18:10 PM) bryce: ------------------------------ Hackfest 2016 ------------------------------
(01:18:19 PM) bryce: or any other events related discussions.
(01:18:29 PM) philip_rhoades: bryce: Is there a link for the Funded Project app?
(01:18:57 PM) bryce: fwiw, I think work's going to be cutting back on travel so my likelihood of attendance is probably diminishing.
(01:19:06 PM) bryce: philip_rhoades, yes one sec
(01:19:23 PM) Tavmjong: I contacted Alex. He's willing to help organize a hackfest in Leeds.
(01:20:06 PM) bryce: philip_rhoades, the app itself isn't that interesting/useful right now (mostly it's just the administrative interface that works) but the design / process docs are at https://inkscape.org/en/support-us/funded-development/
(01:20:15 PM) Tavmjong: Leeds is three hours from London and half the price.
(01:20:21 PM) philip_rhoades: bryce: thanks
(01:20:34 PM) Tavmjong: I think Leeds is a good choice.
(01:21:13 PM) bryce: *nod*
(01:21:48 PM) bryce: haven't been to Leeds myself but England is a lovely place
(01:21:50 PM) bryce: is there a wiki page set up so far?
(01:21:56 PM) Tavmjong: I would think right before or after LGM would be a good time.
(01:22:08 PM) tweenk: bryce: http://wiki.inkscape.org/wiki/index.php/Hackfest2016
(01:22:51 PM) tweenk: the stuff about Warsaw is probably not current since I'm moving to U.S. for at least a few years and so won't be local anymore
(01:22:57 PM) jabiertxof left the room (quit: Ping timeout: 244 seconds).
(01:23:10 PM) Tavmjong: I think we can rule out Warsaw and Phnom Penh.
(01:24:05 PM) bryce: yeah
(01:24:33 PM) Tavmjong: It would be good to have a local organizer.
(01:24:59 PM) bryce: agreed
(01:25:11 PM) Tavmjong: If we can agree tentatively on Leeds I can get back to Alex and have him start working on the details.
(01:25:18 PM) bryce: do we need to vote on whether to hold it at Leeds?
(01:26:05 PM) Tavmjong: Good question...
(01:26:16 PM) bryce: financially, it'd be interesting to compare N nights London vs. train tickets + N nights Leeds
(01:26:34 PM) bryce: I'm betting Leeds wins that for N>1. London is spendy
(01:26:47 PM) Tavmjong: Train tickets are 22 pounds.
(01:27:25 PM) Tavmjong: ... so yes Leeds would win.
(01:27:33 PM) tweenk: Tavmjong: one way or roundtrip?
(01:27:33 PM) bryce: oh that all, yeah that's nothing
(01:28:49 PM) philip_rhoades: What are numbers for attendances at the LGM and an Inkscape meeting? - I was thinking of being in the UK to do some genealogy around then (I am Oz)
(01:29:04 PM) bryce: oh actually sounds like £8+22 each way. Still, likely less than the delta of hotel costs
(01:29:41 PM) bryce: philip_rhoades, 50-100 for LGM, Inkscape meeting was 8 people this year.
(01:30:09 PM) philip_rhoades: bryce: Hmm . . interesting . .
(01:30:11 PM) bryce: Tavmjong, anyway yeah let's tentatively agree on Leeds and invite Alex to draw up some additional details
(01:31:00 PM) bryce: it would be nice to get a proposal together that we can vote on for budgeting purposes, by next meeting
(01:31:32 PM) tweenk: so the plan is commute to LGM from Leeds, while the hackfest would be in Leeds only?
(01:31:47 PM) bryce: tweenk, no
(01:31:57 PM) Tavmjong: one way
(01:31:58 PM) Tavmjong: Can we have a rough show of hands on who would favor a hackfest in Leeds?
(01:32:02 PM) bryce: tweenk, stay in london for LGM then train to leeds for the hackfest
(01:32:06 PM) bryce: (or vice versa)
(01:32:18 PM) tweenk: ah, OK
(01:32:36 PM) bryce: sounds like the train is 3 hrs each way so beyond the realm of a daily commute ;-)
(01:32:58 PM) bryce: Tavmjong, +1 for Leeds
(01:33:05 PM) tweenk: I'm in favor of a Leeds hackfest, especially if Alex can arrange a meeting space for free
(01:33:10 PM) Tavmjong: +1
(01:33:12 PM) bryce: tedg, ScislaC ^^
(01:34:13 PM) ScislaC: I am fine with it
(01:34:21 PM) Tavmjong: OK, I'll ask Alex to add some details.
(01:34:36 PM) Tavmjong: I'm going to need to sign off soon...
(01:34:38 PM) bryce: ok, speaking of next meeting, anything else for this meeting or should we go ahead and close?
(01:34:54 PM) su_v: I'd have one more question ...
(01:35:06 PM) su_v: (if you have the time)
(01:35:09 PM) Tavmjong: Yup...
(01:35:18 PM) bryce: su_v, definitely! go ahead.
(01:35:49 PM) su_v: I'd be interested in how other board members/devs see doing a bug-fix release of current stable
(01:36:14 PM) tedg: I think that Leeds makes sense
(01:36:15 PM) su_v: I mentioned it on the mailing list last month, and one board member dismissed it (no bug-fix releases anymore until 1.0)
(01:36:15 PM) bryce: su_v, seems reasonable to me
(01:36:21 PM) tedg: Sorry, got distracts
(01:36:24 PM) tedg: distracted
(01:36:25 PM) su_v: current stable has > 120 commits already
(01:36:43 PM) tweenk: su_v: I noticed you did a ton of backports, so I think it's a very good idea
(01:36:44 PM) ScislaC: su_v: I'm in favor of it given how much has gone in already.
(01:36:49 PM) su_v: and only one missing (no patch yet)
(01:37:18 PM) su_v: we need a fix for this one:
(01:37:19 PM) su_v: https://bugs.launchpad.net/inkscape/+bug/1488079/comments/6
(01:37:21 PM) Tavmjong: +1 for a bug-fix release
(01:37:51 PM) su_v: (it's a minor change - checking two library versions in configure.ac, and setting CXXFLAGS as needed based on the checks)
(01:38:06 PM) su_v: I'll see to work with Alex to get that fixed soon.
(01:38:28 PM) jazzynico: yes, a 0.91.1 release would fix some nasty regressions...
(01:38:30 PM) bryce: frankly I'm not sure I understand why we wouldn't do bug fix releases until 1.0... I'd need to read the post you're referencing. I should think the more bug fix releases the better, but maybe I'm missing something.
(01:38:51 PM) su_v: bryce: here's my message: http://sourceforge.net/p/inkscape/mailman/message/34539843/
(01:39:01 PM) tweenk: su_v: I can patch this by Nov 13 (I'll be away Nov 7-11 unfortunately)
(01:39:01 PM) su_v: and the response: http://sourceforge.net/p/inkscape/mailman/message/34539963/
(01:39:31 PM) jabiertxof [~jabiertxo@77.231.207.4] entered the room.
(01:40:45 PM) tweenk: su_v: basically we would need to add a trial compilation of the libsigc++ header and retest with -std=c++11 if it fails
(01:41:09 PM) su_v: tweenk: can't we check the version? we know when they switched
(01:41:32 PM) su_v: * sigc++-2.0 >= 2.5.1
(01:41:32 PM) su_v: * glibmm >= 2.45.31
(01:42:06 PM) su_v: anything >= requires c++11 (unconditionally)
(01:42:26 PM) tweenk: su_v: In general, functional tests are better than version checks; we just use AC_TRY_COMPILE of a file that includes libsigc++ and glibmm headers with and without -std=c++11
(01:42:41 PM) su_v: ok
(01:43:37 PM) Tavmjong: So we all agree that a bug-fix release is a good idea?
(01:43:47 PM) ScislaC: Looks like it
(01:43:51 PM) bryce: su_v, oh I get what he's saying. He's not opposing bug fix releases, just saying that our versioning scheme for bugfix releases would change once we're past 1.0.
(01:44:28 PM) Tavmjong: Yeah, I think bryce is right. I don't think he's against bug-fix releases.
(01:44:29 PM) bryce: although I'm not sure that's necessarily true. But whatever.
(01:45:00 PM) bryce: su_v, so yeah looks like we're in consensus favoring a bug fix release, doesn't sound like there's any opposition
(01:45:17 PM) Tavmjong: One more quick question... what happened to sponsorship levels?
(01:45:46 PM) bryce: Tavmjong, oh yeah. I think we pretty much agreed on them, and notified Conservancy
(01:46:05 PM) bryce: I think maybe only remaining task is to ensure we have a web page somewhere listing them.
(01:46:19 PM) Tavmjong: Did we get the donation that brought up the issue? Do we need to put their logo on a web page?
(01:46:32 PM) bryce: never heard anything back on that
(01:46:50 PM) bryce: I can dig through the accounting logs to see if there's evidence of the donation though.
(01:47:07 PM) Tavmjong: We should still go ahead and put the info on the sponser web page.
(01:47:41 PM) Tavmjong: Time for me to say good night... Thanks you all for participating!
(01:47:48 PM) bryce: there is a €2,000 donation from August
(01:48:06 PM) tweenk: Tavmjong: bye, good night!
(01:48:21 PM) bryce: ok, thanks all
(01:48:26 PM) bryce: -------------------------- EOM --------------------------
(01:48:44 PM) philip_rhoades: Thanks people!
(01:48:45 PM) bryce: wow, we've been getting some largish donations over the past few months
(01:48:45 PM) tweenk: bryce: a webpage about the level is a must though
(01:48:59 PM) tweenk: *the sponsorship levels
(01:49:09 PM) ScislaC: good night Tavmjong!!!
(01:49:23 PM) philip_rhoades left the room.
(01:49:26 PM) bryce: tweenk, agreed, I'll bump it up on next month's meeting. Not sure if anyone owned that task.
(01:50:05 PM) bryce: (dec 4th-ish for next meeting probably)
(01:50:20 PM) tweenk: bryce: I can become the owner of the sponsorship levels task once the CoC stuff is finalized
(01:51:32 PM) bryce: tweenk, ok thanks
(01:51:35 PM) tweenk: bryce: Since I guess the main work item would be putting up a webpage that says what the levels are and what we provide for each level
(01:52:11 PM) vk_tmz left the room (quit: Quit: http://www.kiwiirc.com/ - A hand crafted IRC client).
(01:52:19 PM) bryce: yeah it's mostly going to be just an html formatting exercise. The level names and amounts are already nailed down.
(01:53:00 PM) bryce: FY2012 12-Mar-02 - 13-Feb-28 Inc:Inkscape:Donations $ 6,389.29 $ 6,389.29
(01:53:00 PM) bryce: FY2013 13-Mar-05 - 14-Feb-28 Inc:Inkscape:Donations $ 7,637.61 $ 7,637.61
(01:53:00 PM) bryce: FY2014 14-Mar-03 - 15-Feb-28 Inc:Inkscape:Donations $ 13,066.98 $ 13,066.98
(01:53:00 PM) bryce: FY2015 15-Mar-01 - 15-Sep-17 Inc:Inkscape:Donations $ 9,723.83
(01:53:32 PM) tweenk: and what about the perks? e.g. I guess for $X one would get a logo on the website, for $Y a logo on the about screen and for $Z a logo on the splash screen
(01:53:42 PM) tweenk: (for example)
(01:53:42 PM) bryce: oh wait, that's $ 9,723.83 + €1,985.00
(01:54:38 PM) tweenk: looks like a reasonable amount of money
(01:54:41 PM) bryce: tweenk, iirc we only discussed website placement as perks but would be good to brainstorm more beyond that
(01:55:03 PM) tweenk: bryce: OK, so there are actually 2 items in this task ;)
(01:55:58 PM) bryce: would be great if we could meet our 2014 numbers. Maybe we could put out a general request for donations, with the goal of reaching last year's amount.
(01:56:47 PM) bryce: after I run the numbers, maybe I'll send out a call for funds
(01:57:20 PM) tweenk: sounds good. though we should be honest and indicate that this money will not directly finance feature development.
(01:57:40 PM) bryce: right
(01:57:49 PM) bryce: just filling the coffers for next year's activities
(01:58:10 PM) tweenk: Alright it's almost 11PM on my end, and I still have a presentation to do...
(01:58:19 PM) tweenk: so I'll have to sign off
(01:59:18 PM) tweenk: I think this meeting was more to the point than the last one, I hope they'll only keep improving :)
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