Hello, please see my attached images. I have a quick mockup button labeled "Welcome". How can I blacken out the text of "Welcome" so that it gives an appearance of sunken black depth. See the second image to refer to what I am talking about. Look at the paper clip and basketball for example. Notice how they are blacked out when inactive, giving it a nice sunken feeling as if engraved in plastic. I can manually paint it black using the fill and pencil utilities, however that is so tedious and does not come out looking quite right.
This is not my area of expertise, but if you want objects to appear as though they have dimension, they need a "direction of light" and elements facing the "light source" will be lighter and those facing away (or further away will be darker... so gradients can be useful.
A gradient fill can suggest light falling on a surface. Strokes can have light gradients to suggest highlights, and dark gradients to suggest shadows.
This is common for photorealistic work, but similar use of highlight and shadow is common wherever dimension is suggested.
Edge Highlight
Recess highlight
Surface gradient
Other effects include a slight blur on some elements to suggest gentle light falloff or slope, but also sharp edges in places where a gap is suggested.
I'm using these simple shapes as examples, but the I'd use the same concepts to your Welcome button.
Hello, please see my attached images. I have a quick mockup button labeled "Welcome". How can I blacken out the text of "Welcome" so that it gives an appearance of sunken black depth. See the second image to refer to what I am talking about. Look at the paper clip and basketball for example. Notice how they are blacked out when inactive, giving it a nice sunken feeling as if engraved in plastic. I can manually paint it black using the fill and pencil utilities, however that is so tedious and does not come out looking quite right.
This is not my area of expertise, but if you want objects to appear as though they have dimension, they need a "direction of light" and elements facing the "light source" will be lighter and those facing away (or further away will be darker... so gradients can be useful.
A gradient fill can suggest light falling on a surface. Strokes can have light gradients to suggest highlights, and dark gradients to suggest shadows.
This is common for photorealistic work, but similar use of highlight and shadow is common wherever dimension is suggested.
Edge Highlight
Recess highlight
Surface gradient
Other effects include a slight blur on some elements to suggest gentle light falloff or slope, but also sharp edges in places where a gap is suggested.
I'm using these simple shapes as examples, but the I'd use the same concepts to your Welcome button.
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/Attributes-Fill-Stroke.html#Attributes-Gradients