I've been wanting to try one of these challenges but have been trying to find both time and an idea. This month's challenge reminded me of an experiment I started years ago. I was testing out the idea of using gradient mesh to simulate motion blurring or rather zoom blurring. It was a very tricky and difficult effect to pull off but it kinda works.
Very interesting. This reminds me of the racing game Wipeout. The black lines look a bit sharp to me, but the rest looks quite realistic. Not an easy task, but a solid attempt. Thanks for sharing.
I've been wanting to try one of these challenges but have been trying to find both time and an idea. This month's challenge reminded me of an experiment I started years ago. I was testing out the idea of using gradient mesh to simulate motion blurring or rather zoom blurring. It was a very tricky and difficult effect to pull off but it kinda works.
Very interesting. This reminds me of the racing game Wipeout. The black lines look a bit sharp to me, but the rest looks quite realistic. Not an easy task, but a solid attempt. Thanks for sharing.