Hi guys, I am still trying to find out why I can not delete a segment between 2 nodes on this. WOndering if that is just on my computer or if it doesnt work either for anyone else? Also when I try to change the node position it kind of doubles up? (see screenshot) any advice would be greatly appreciated! SVG attached.
Looks like the rotation of the object to make the array was twice as many as needed. Since the the object has two ends, only eight copies (plus the original) needed to be made.
doesnt work with less arcs either I used 18 previously and now 9! Do you think it might have something to do with how I clone the original square?Β
I go into edit >Β clone > create tiled clone > I leave the default settings, but make sure the P1: simple translation is selected, in rows, columns I put 9 x 1, make sure "used saved size/position of tile" is checked, in the "shift" section I check "exclude tile", then in the rotation angle per row I put 360/9. works well, but then the paths look like in the screenshot attached in the layer view. And if I uncheck the original square in the layer view all the new tiles disappear too. it hasnt been like this in earlierΒ projects, maybe inkscape updated and I didnt notice...maybe the new clones are somewhat linked to the original square? if yes how can I make them normal paths that I can break?
@bleke thanks heaps for that video, I repeated the process and changed the settings in my "create tiled clones" section exactly to what you have done, and it worked! I couldnt break the paths before on my clones, now I can again! The "Shift Y: -100" setting might have done the trick! noooo idea what its for thoughπ Thanks so much for the detailed description!Β
I also tried 360/9 and 180/9 by the way, and same result!
The shift thing is not your problem. Honestly I can't see how you managed to get them to spin in the same place without it.
I think your problem is that you don't know the difference between objects, path objects and clones. The operation you want to do, delete a path segment, can only be done on path objects.
Clones are not objects of any sort, just as your shadow isn't a real person. :) So when you create nine tiled clones you're basically creating nine shadows of the object. You can create path objects from the clones by selecting Path -> Object to Path, then you can go in and delete segments.
Hi guys, I am still trying to find out why I can not delete a segment between 2 nodes on this. WOndering if that is just on my computer or if it doesnt work either for anyone else? Also when I try to change the node position it kind of doubles up? (see screenshot) any advice would be greatly appreciated! SVG attached.
Looks like the rotation of the object to make the array was twice as many as needed. Since the the object has two ends, only eight copies (plus the original) needed to be made.
doesnt work with less arcs either I used 18 previously and now 9! Do you think it might have something to do with how I clone the original square?Β
I go into edit >Β clone > create tiled clone > I leave the default settings, but make sure the P1: simple translation is selected, in rows, columns I put 9 x 1, make sure "used saved size/position of tile" is checked, in the "shift" section I check "exclude tile", then in the rotation angle per row I put 360/9. works well, but then the paths look like in the screenshot attached in the layer view. And if I uncheck the original square in the layer view all the new tiles disappear too. it hasnt been like this in earlierΒ projects, maybe inkscape updated and I didnt notice...maybe the new clones are somewhat linked to the original square? if yes how can I make them normal paths that I can break?
Hi xlaerrax. Check the video clip in the attachment to the left of this comment. Is this what you are trying to do?
I'd use 180/9... you already have the opposite "side", if you rotate around the midpoint.
True... oddly enough I get the same result whether I use 360/9 or 180/9.
@bleke thanks heaps for that video, I repeated the process and changed the settings in my "create tiled clones" section exactly to what you have done, and it worked! I couldnt break the paths before on my clones, now I can again! The "Shift Y: -100" setting might have done the trick! noooo idea what its for thoughπ Thanks so much for the detailed description!Β
I also tried 360/9 and 180/9 by the way, and same result!
The shift thing is not your problem. Honestly I can't see how you managed to get them to spin in the same place without it.
I think your problem is that you don't know the difference between objects, path objects and clones. The operation you want to do, delete a path segment, can only be done on path objects.
https://www.youtube.com/watch?v=QYLAbw5iGNA
Clones are not objects of any sort, just as your shadow isn't a real person. :) So when you create nine tiled clones you're basically creating nine shadows of the object. You can create path objects from the clones by selecting Path -> Object to Path, then you can go in and delete segments.