I have an issue with a path, that has been masked multiple times to create a distressed look. After I clip it, it's like the path is still holding information regarding the distressing clip and causes it to be laggy?Β
How do I resolve this?Β
See attached video. The Sunburst has been distressed using the "clip" function and continues to be super laggy.Β
The second one I move is the Star and it is just a regular path. As you can see it has no lag (because it hasnt been clipped).Β
This happens any time i distress something with the Clip of Mask fuction
Hello,
I have an issue with a path, that has been masked multiple times to create a distressed look. After I clip it, it's like the path is still holding information regarding the distressing clip and causes it to be laggy?Β
How do I resolve this?Β
See attached video. The Sunburst has been distressed using the "clip" function and continues to be super laggy.Β
The second one I move is the Star and it is just a regular path. As you can see it has no lag (because it hasnt been clipped).Β
This happens any time i distress something with the Clip of Mask fuction
Β