I have no particular problem with the 3D Box tool, except one ! I am unable to draw a cube. I mean a perfect square cube. I've been looking for the solution for a while, but I can't find anything.
Is there an option or a shortcut to do this ? I feel silly to be stuck with this problem! 😳
Have to construct one cube manually, then you can use snapping.
Attaching one svg with the construction. Although the result doesn't look convincing because you have to chose wisely on the distance between the cube and the viewpoint, and cube's position compared to the centre of the view. This one is very distorted, but maybe can give you a hint.
Thanks for your answers guys. So there is apparently no function to do that, it's a shame. Thank you Lazur, I will try your tips. Anyway, I can still use Blender to create basic shapes and import the render as a template into Inkscape.
In addition to parallel projection, you need grid snapping and a little geometry. Create a new axonometric grid. Set the grid angles to match your 3D-Box projection angles. Snap to grid and draw the cube.
Hi,
I have no particular problem with the 3D Box tool, except one ! I am unable to draw a cube. I mean a perfect square cube. I've been looking for the solution for a while, but I can't find anything.
Is there an option or a shortcut to do this ? I feel silly to be stuck with this problem! 😳
Not that I know of, no. Probably there is a way to calculate the measurements?
Hi.
Have to construct one cube manually, then you can use snapping.
Attaching one svg with the construction. Although the result doesn't look convincing because you have to chose wisely on the distance between the cube and the viewpoint, and cube's position compared to the centre of the view. This one is very distorted, but maybe can give you a hint.
Another one, with a smaller cube.
You can move the 3D box by that x mark at the centre however that won't scale up the cube as in a 3D program.
Thanks for your answers guys.
So there is apparently no function to do that, it's a shame.
Thank you Lazur, I will try your tips.
Anyway, I can still use Blender to create basic shapes and import the render as a template into Inkscape.
Hi Jackseller....
to get an exact cube try the following steps.
1. Draw an irregular cube by using the "create 3D box" tool.
2. You can find top left angles for X,Y and Z directions.
3. Just click toggle (II) button for x,y and z directions.
now you will get a perfect cube. You can rotate or resize it
Can't say I can reproduce that, @sathish333 - can you make a gif for that?
And I thought I was the only one!
In addition to parallel projection, you need grid snapping and a little geometry. Create a new axonometric grid. Set the grid angles to match your 3D-Box projection angles. Snap to grid and draw the cube.
Isometric projection
Grid [Angle-X: 30 deg] [Angle-Z: 30 deg]
3D-Box [Angle-X: 210 deg] [Angle-Y: 270 deg] [Angle-Z: 330 deg]
Oblique projection
Grid [Angle-X: 45 deg] [Angle-Z: 0 deg]
3D-Box [Angle-X: 225 deg] [Angle-Y: 270 deg] [Angle-Z: 0 deg]
For the oblique cube you'll need a circle and snap to intersection to get the "depth" right.