1. Jan 06 12:00:50 <bryce> alright, shall we start the meeting?
  2. Jan 06 12:01:07 <Tavmjong> ============= Inkscape Board Meeting ==================
  3. Jan 06 12:01:13 <Tavmjong> Who is here?
  4. Jan 06 12:01:22 <doctormon2> aye
  5. Jan 06 12:01:33 <prkos> oy
  6. Jan 06 12:02:15 <bryce> tedg, ScislaC ping
  7. Jan 06 12:02:26 <bryce> ok, so first item is merchandising
  8. Jan 06 12:02:40 <ScislaC> Yo!
  9. Jan 06 12:03:12 <Tavmjong> ============= Merchandising ==============
  10. Jan 06 12:03:28 <doctormon> For spreadshirt, the plan is to reduce the number of items to about 5-10 specific ones. One item per design.
  11. Jan 06 12:03:55 <prkos> I'm sorry I don't have anything new to report, December got away from me as usual and I'm still dealing with some of it, I'll be fully back on board next week
  12. Jan 06 12:04:16 <prkos> I plan to write up a more detailed style guidelines
  13. Jan 06 12:04:29 <bryce> no prob, and doctormo has been out of commission; been a busy couple weeks for all
  14. Jan 06 12:04:36 <bryce> prkos, that'd be great
  15. Jan 06 12:04:40 <prkos> once it gets approved, I'll draft a plan for the store, which products and designs to include in the shop
  16. Jan 06 12:04:52 <doctormon> The style guidelines are for how items should be designed for the shop right prkos?
  17. Jan 06 12:05:00 <prkos> then once that gets approved I can work on creating them in the store
  18. Jan 06 12:05:05 <bryce> guessing next step is to decide which 5-10 items to go with? Or has that been mostly sorted out?
  19. Jan 06 12:05:16 <prkos> doctormon no, branding guidelines
  20. Jan 06 12:05:34 <prkos> I didn't find the existing branding guide clear enough
  21. Jan 06 12:06:11 <prkos> maybe I'm just too fussy but fear of making branding mistakes stopped me uploading some designs
  22. Jan 06 12:06:37 <prkos> if you know of any resources on branding open source projects let me know
  23. Jan 06 12:07:01 <prkos> because I find it a bit different from working for a company brand for example
  24. Jan 06 12:07:08 <bryce> I recall last time we discussed merchandising we also thought we might explore some alternative sites. I haven't had a chance to do anything there, has anyone else gathered any data of interest?
  25. Jan 06 12:07:40 <prkos> because community is involved we might need to allow for more freedom, but also we shouldn't lose too much control, so it's a fine line
  26. Jan 06 12:07:51 <drmo> prkos: Mostly open source works with "put it online as soon as possible, even unfinished and then consider publishing a seperate step after consensus."
  27. Jan 06 12:08:27 <prkos> I have a list of possible alternative shops, maybe we can have more than one, the most exciting new option for me is embroidery
  28. Jan 06 12:08:45 <drmo> No data here. I picked up some info on how hard it is to make embroideries and heat transfer shirts. But nothing useful.
  29. Jan 06 12:09:04 <bryce> I seem to recall mozilla had some rather detailed branding guidelines, although don't know whether those would be of any relevance for merchandise
  30. Jan 06 12:09:28 <bryce> prkos, embroidery sounds very interesting to me as well
  31. Jan 06 12:09:48 <drmo> bryce: Heh, mozilla's brand "guidelines" threw them out of Debian for years ;-)
  32. Jan 06 12:10:01 <bryce> right ;-)
  33. Jan 06 12:10:21 <prkos> I understand the code first, ask qs later, and push early and get feedback, but with branding that only makes sense for the process within the core community, we shouldn't rush with half baked branding on a larger scale
  34. Jan 06 12:10:45 <prkos> and I wish to contribute in that area, spread the work more this year, grow community
  35. Jan 06 12:10:48 <bryce> prkos, how much time do you think you'll need to work out the guidelines?
  36. Jan 06 12:11:01 <prkos> that's why I'm investing more into those details
  37. Jan 06 12:11:37 <drmo> prkos: Of course, large scales and online aren't considered the same thing, is what I'm trying to say. Most companies don't put things online for fear of considering them "published", but we tend not to consider things online published unless stated as released
  38. Jan 06 12:11:41 <prkos> before next Friday - guidelines suggestion
  39. Jan 06 12:12:11 <bryce> what I'm thinking is that while we weren't quite ready to push merchandise with the 0.92.0 announcement, we'll have another opportunity with 0.92.1, in a month or so
  40. Jan 06 12:12:37 <bryce> drmo, prkos what do you two think of adopting that as a tentative timeframe?
  41. Jan 06 12:12:56 <drmo> We can probably push out a separate announcement too, so do both.
  42. Jan 06 12:13:16 <prkos> since the first test purchases weren't without negative comments about quality, I think it's best we didn't push the store out yet
  43. Jan 06 12:13:18 <drmo> I think a month is plenty of time
  44. Jan 06 12:13:32 <prkos> if it had been a good quality, I think we would have published the store
  45. Jan 06 12:14:18 <bryce> test purchases of each of the 5-10 items would probably be sensible
  46. Jan 06 12:14:35 <prkos> I can work with that, 4 weeks for the guidelines + store
  47. Jan 06 12:14:49 <prkos> it all depends on how quick the response is from the community
  48. Jan 06 12:15:07 <prkos> branding discussion can get heated :-X
  49. Jan 06 12:15:08 <drmo> I can probably dedicate $50 to test purchases, but maybe we can get some inkscape money for it bryce?
  50. Jan 06 12:15:35 <drmo> prkos: For branding we're clearer cut, the board has final say.
  51. Jan 06 12:15:38 <prkos> we got a coupon if it hasn't been used yet
  52. Jan 06 12:15:39 <bryce> drmo, yeah we probably should have Inkscape foot the bill for this test
  53. Jan 06 12:16:12 <prkos> but don't purchase anything before I sort out the new designs and products, we may delete a lot that is currently there
  54. Jan 06 12:16:16 <bryce> and maybe send all the products to one person, to get apples-to-apples comparisons
  55. Jan 06 12:16:32 <bryce> prkos, right
  56. Jan 06 12:16:52 <drmo> And then maybe send them back out as quirky thank yous to contributors we personally like ;-)
  57. Jan 06 12:17:05 <prkos> we concluded already it's not good to have too many designs and products, it can actually discourage purchase
  58. Jan 06 12:17:13 <bryce> when you get a rough list and have an approximate dollar figure, send me the details and I'll arrange a board vote on the funding of the purchase
  59. Jan 06 12:17:42 <prkos> bryce: ok
  60. Jan 06 12:18:34 <bryce> drmo, possibly yeah; although there might be a benefit to keeping them as samples for QA and advertising photography purposes. You two can come up with a disposition plan for the items.
  61. Jan 06 12:19:14 <bryce> alright, thanks! next item in the agenda is sponsorship levels
  62. Jan 06 12:19:32 <bryce> ============= Sponsorship Levels =============
  63. Jan 06 12:20:01 <bryce> we have our first Silver sponsor (yay) and I was glad to see jabiertxof was able to do a snapshot of our website that included them for the video we sent out :-)
  64. Jan 06 12:20:35 <Tavmjong> Wow!
  65. Jan 06 12:20:43 <prkos> :-* yay for the sponsor!
  66. Jan 06 12:20:52 <bryce> one thing we still need to do is get a page up on the website that lists the sponsorship levels + benefits
  67. Jan 06 12:21:30 <bryce> not having that might possibly be hurting us if there are other potential large sponsors out there
  68. Jan 06 12:21:51 <jabiertxof> a lot of years to do ;)
  69. Jan 06 12:22:18 <bryce> doctormon, last time we chatted you thought there was someone on the web team that could adopt that task? Did you make a connection with someone?
  70. Jan 06 12:22:21 <prkos> are the levels sorted out?
  71. Jan 06 12:23:11 <doctormon2> Bryce: my memory might be failing me, I thought that was me to do the editing as soon as we had a solid plan.
  72. Jan 06 12:23:19 <bryce> prkos, yes, and they each have clever names :-)
  73. Jan 06 12:23:43 <bryce> doctormon2, ok could be, my memory is a bit of a sieve myself ;-)
  74. Jan 06 12:23:53 <prkos> will there be the sponsor logo on the homepage?
  75. Jan 06 12:24:06 <prkos> it would be nice to have that and call to action below it
  76. Jan 06 12:24:12 <bryce> prkos, yes (ref the Advance Systems logo we're already showing)
  77. Jan 06 12:24:22 <doctormon2> logos, sizes, the duration, these aren't nailed down enough
  78. Jan 06 12:25:57 <doctormon2> prkos: please propose
  79. Jan 06 12:26:00 <bryce> Diamond Scribe: $20,000
  80. Jan 06 12:26:00 <bryce> Platinum Pen: $10,000
  81. Jan 06 12:26:00 <bryce> Golden Brush: $5,000
  82. Jan 06 12:26:00 <bryce> Silver Quill $2,000
  83. Jan 06 12:26:00 <bryce> Bronze Stylus: $1,000
  84. Jan 06 12:26:10 <bryce> 2. Acknowledgment with logo on our home page (one year) for Silver and above levels.
  85. Jan 06 12:26:32 <bryce> doctormon2, do we need further nailing wrt to duration?
  86. Jan 06 12:26:51 <prkos> bronze also on front page but for shorter duration
  87. Jan 06 12:27:01 <bryce> doctormon2, will look to you + web team to define preferred logo file formats, dimensions, etc.
  88. Jan 06 12:27:20 <bryce> oh wait:
  89. Jan 06 12:27:26 <bryce> Logos must be 160x80px and non-animated. SVG's are encouraged. Logos
  90. Jan 06 12:27:26 <bryce> must be non-political and non-offensive with the Inkscape board and
  91. Jan 06 12:27:26 <bryce> SFC being the final arbitrators of suitability.
  92. Jan 06 12:27:27 <prkos> you have the web stats, unique visits, this should be included in the text on the page
  93. Jan 06 12:27:34 <doctormon2> yeah, no footer sponsors unless 100k or more
  94. Jan 06 12:28:30 <doctormon2> prkos: 3 to 5 requests per second. many many unique visitors
  95. Jan 06 12:28:48 <prkos> that's why homepage is super attractive
  96. Jan 06 12:29:08 <bryce> https://sourceforge.net/p/inkscape/mailman/message/34463940/
  97. Jan 06 12:29:10 <doctormon2> for 2k over 1 year, we're selling the space cheap and our new sponsor almost bit our hand off to take it.
  98. Jan 06 12:29:29 <prkos> it can draw in even sponsors outside of Inkscape
  99. Jan 06 12:29:29 <bryce> ^^ that's the referendum that established the levels
  100. Jan 06 12:30:18 <bryce> it sounds like perhaps we should do a rev 2 and clarify or tighten up some of these?
  101. Jan 06 12:30:44 <bryce> how about I open a discussion on the mailing list for folks to suggest changes?
  102. Jan 06 12:30:51 <bryce> on the board mailing list I mean
  103. Jan 06 12:30:53 <doctormon2> yes. maybe to make it clear. we don't know what we'd do with 5 sponsors for example.
  104. Jan 06 12:31:18 <bryce> prkos, if you're not already on the board list feel free to join, we could probably use your ideas on this
  105. Jan 06 12:31:23 <prkos> that would be a nice problem to have and easy to solve ;)
  106. Jan 06 12:31:30 <prkos> sure CMI
  107. Jan 06 12:31:46 <doctormon2> on the front page we can't just fill it to the gills with logos and yet turning down 20k would be bad too.
  108. Jan 06 12:32:23 <prkos> doctormon2: how open are we to changing the home page layout to accommodate sponsor changes and CTA?
  109. Jan 06 12:33:23 <doctormon2> prkos: so long as it's beautiful, fits on mobile and isn't a wall of logos
  110. Jan 06 12:33:32 <prkos> maybe we can include levels of exposure user mailing list, twitter...
  111. Jan 06 12:33:45 <prkos> doctormon2: yes I agree
  112. Jan 06 12:33:57 <bryce> ...inclusion of shout-outs in our release announcements...
  113. Jan 06 12:34:11 <Tavmjong> doctormon2: Once we have five sponsors we can reconsider levels.
  114. Jan 06 12:34:27 <doctormon2> all great ideas
  115. Jan 06 12:34:40 <bryce> ok, I'll start a discussion around an update to the sponsorship level policy on the board list
  116. Jan 06 12:35:18 <prkos> Tavmjong: it's good to have those defined up front, so early sponsors don't feel cheated later
  117. Jan 06 12:35:33 <bryce> meanwhile, doctormon2 if you or others on the web team could maybe draft an initial page with the current stuff, that would help move us forward a step
  118. Jan 06 12:35:48 <doctormon2> on my list
  119. Jan 06 12:35:50 <Tavmjong> pkros We would only be increasing levels ...
  120. Jan 06 12:36:02 <Tavmjong> they would be getting a bargain...
  121. Jan 06 12:36:27 <Tavmjong> If we are done with sponsorship levels... I have another fund-raising topic.
  122. Jan 06 12:36:46 <prkos> I expected no less from you guys, just thought I'd mention it :)
  123. Jan 06 12:37:02 <bryce> Tavmjong, please go ahead
  124. Jan 06 12:37:44 <Tavmjong> In the discussion earlier today, the topic of an Inkscape YouTube channel came up. I've set one up (it's tied to our G+ account).
  125. Jan 06 12:37:54 <Tavmjong> https://www.youtube.com/channel/UCKKj0FJtVE8sGn4afabKvTA
  126. Jan 06 12:38:08 <bryce> *nod*\
  127. Jan 06 12:38:12 <Tavmjong> (BTW, is it ok to use the 0.92 splash screen here?)
  128. Jan 06 12:38:36 <Tavmjong> I came across this: https://www.youtube.com/nonprofits
  129. Jan 06 12:38:38 * prkos subscribed
  130. Jan 06 12:39:12 <prkos> hehe this is where more clear branding guidelines could help
  131. Jan 06 12:39:14 <Tavmjong> I haven't looked into what exactly a "donation card" is but it might be another way to seek donations.
  132. Jan 06 12:39:25 <prkos> I think it looks great!
  133. Jan 06 12:40:00 <Tavmjong> Our first subscriber!
  134. Jan 06 12:40:17 <doctormon2> Tavmjong: this sounds like a great outlet to setup a gateway
  135. Jan 06 12:40:36 <Tavmjong> doctormon2: Plain English please..
  136. Jan 06 12:40:45 <prkos> https://support.google.com/youtube/answer/6052077?hl=en Fan Funding
  137. Jan 06 12:41:22 <doctormon2> Tavmjong: I'm in
  138. Jan 06 12:41:51 <doctormon2> we should do this
  139. Jan 06 12:41:59 <Tavmjong> What kind of clearance do we need with SFC?
  140. Jan 06 12:42:03 <doctormon2> it will centralise our videos
  141. Jan 06 12:42:17 <Tavmjong> How can we solicit videos?
  142. Jan 06 12:42:22 <prkos> You're located in Australia, Japan, Mexico, or the United States.
  143. Jan 06 12:42:37 <Tavmjong> How do we screen videos?
  144. Jan 06 12:42:37 <prkos> that is the country associated with the channel or account?
  145. Jan 06 12:42:53 <prkos> * what
  146. Jan 06 12:43:11 <bryce> Tavmjong, yeah I was also pondering if we could get some donation income via youtube
  147. Jan 06 12:43:25 <prkos> there are limits on where the channel is from, and there the donation is from
  148. Jan 06 12:43:49 <doctormon2> usa
  149. Jan 06 12:44:01 <prkos> seems to be tied to AdSense
  150. Jan 06 12:44:02 <bryce> my kids are always watching damn youtube minecraft and disney collector videos, I know at the upper levels there's serious cash involved
  151. Jan 06 12:44:39 <bryce> but even apart from the $ it'd be nice to have an organized place for Inkscape fans to find videos
  152. Jan 06 12:44:48 <doctormon2> I'm subscribed to about 100 YouTube channels, but I don't see adverts
  153. Jan 06 12:45:10 <prkos> doctormon2: >:o
  154. Jan 06 12:45:16 <Tavmjong> I don't think we want to go the advert route.
  155. Jan 06 12:46:18 <doctormon2> YouTube adverts were why patreaon exists. it's a poor mans wage
  156. Jan 06 12:46:30 <prkos> ads are shown over your videos, you can't control that
  157. Jan 06 12:47:32 <prkos> I guess AdSense is just the way YT sets it up, so you can collect the money
  158. Jan 06 12:47:39 <bryce> is that the only advertising option? and are those ads the only mechanism for funding?
  159. Jan 06 12:47:44 <fguimont> prkos: I'm pretty sure you can choose whether to monetize your videos or not.
  160. Jan 06 12:48:35 <prkos> ads are not the same as Fan Funding!
  161. Jan 06 12:48:41 <bryce> well, even apart from ads, if it is built into a popular venue, it can also be used for soliciting donations ala PBS
  162. Jan 06 12:48:44 <prkos> those are 2 different things
  163. Jan 06 12:49:04 <prkos> Fan Funding is just like a Donate button, AFAIU
  164. Jan 06 12:49:31 <prkos> but to enable it on your YT account, you need AdSense and maybe Google Checkout, other requirements...
  165. Jan 06 12:49:46 <prkos> YT requires it
  166. Jan 06 12:50:23 <bryce> ok, yeah looks like Fan Funding would be analogous to a PayPal donation
  167. Jan 06 12:50:32 <doctormon2> prkos: is this something you'd like to look into too?
  168. Jan 06 12:50:45 <prkos> fguimont: I think you're right, but there may be more details in it
  169. Jan 06 12:51:05 <prkos> doctormon2: sure, after the store is sorted out or in parallel?
  170. Jan 06 12:51:10 <bryce> $donation - $0.21 - (5% * $donation). (and then the other 10% for SFC)
  171. Jan 06 12:51:23 <bryce> for that we'd just need to get SFC involved to set up the account
  172. Jan 06 12:51:42 <Lazur> btw cannot kickstarter be used for features to be implemented?
  173. Jan 06 12:51:50 <bryce> might be better to focus first on just building up the channel, and get enough viewership that we know it'll be worth the effort to set up the income stream
  174. Jan 06 12:51:57 <doctormon2> prkos: after, I don't think the store should take too long
  175. Jan 06 12:52:20 <prkos> doctormon2: we set a month from now as deadline for the store
  176. Jan 06 12:52:30 <prkos> to make it ready for point release
  177. Jan 06 12:52:35 <doctormon2> ok
  178. Jan 06 12:53:14 <bryce> yeah I think the youtube channel is a great idea but let's table discussions on monetization until folks have had a chance to do more experimentation with it first and have more ideas conceptualized on where we'd want to go with it
  179. Jan 06 12:53:45 <jabiertxof> Tavmjong: You need to claim "Inkscape" into youtube
  180. Jan 06 12:53:49 <bryce> e.g., would it just be "official" videos, or fan-supplied videos? just feature demos, or just tutorials, or both? etc. etc.
  181. Jan 06 12:53:52 <prkos> Lazur: yes I think kickstarter is also a good idea, but it takes work to build the community around a project
  182. Jan 06 12:54:08 <Tavmjong> jabiertxof: How do I do that?
  183. Jan 06 12:54:18 <prkos> maybe someone will step up and work on it
  184. Jan 06 12:54:29 <jabiertxof> send before board meeting some links
  185. Jan 06 12:54:47 <jabiertxof> wait i send the faster
  186. Jan 06 12:55:03 <prkos> bryce: I think we can make playlists of outside videos, for user videos
  187. Jan 06 12:55:36 <jabiertxof> I think Tavmjong here you can https://www.youtube.com/channel_switcher?feature=settings&next=%2Faccount
  188. Jan 06 12:55:36 <doctormon2> bryce: I think official videos, open to submission when using the predefined start and end graphics and music
  189. Jan 06 12:56:04 <prkos> have several nice feature videos on the channel home
  190. Jan 06 12:56:06 <bryce> also curious if licensing should be thought through
  191. Jan 06 12:56:30 <bryce> alright, let's definitely revisit this topic next month, but for now let's move on
  192. Jan 06 12:57:07 <bryce> is anyone here from the forum team? AFAIK we're still in a holding pattern waiting for people to get back to us
  193. Jan 06 12:57:24 <bryce> if there's any updates please chime in
  194. Jan 06 12:57:35 <prkos> bryce: no files yet from Courtney
  195. Jan 06 12:57:53 <prkos> brynn and I will play with her host this weekend
  196. Jan 06 12:58:00 <bryce> prkos, maybe with holidays over, worth re-pinging?
  197. Jan 06 12:58:07 <bryce> prkos, ok
  198. Jan 06 12:58:15 <prkos> and set up a dummy forum just to get the techy bit sorted out
  199. Jan 06 12:58:25 <bryce> I've not heard back from OSUOSL on my Q. We may also want to re-ping them.
  200. Jan 06 12:58:33 <prkos> maybe that will be enough push for Courtney to send the files
  201. Jan 06 12:58:45 <prkos> brynn is on that I think
  202. Jan 06 12:58:52 <prkos> I'll remind her on Saturday
  203. Jan 06 12:58:53 <bryce> but if we can get it going on another host, even just temporarily, that might help unroadblock at least
  204. Jan 06 12:59:06 <bryce> prkos, great thanks.
  205. Jan 06 12:59:12 <bryce> ok, next topic... Hackfest
  206. Jan 06 12:59:28 <bryce> ============= Hackfest 2017 =============
  207. Jan 06 12:59:40 <bryce> we're low on time so don't want to discuss too thoroughly
  208. Jan 06 13:00:08 <bryce> but just quick check, should I re-propose the Portland, OR hackfest? Scheduling-wise we'd need to do it a few months out from now
  209. Jan 06 13:01:41 <Tavmjong> Sure
  210. Jan 06 13:01:57 <doctormon2> who is the host person?
  211. Jan 06 13:02:19 <bryce> obviously we no longer need to focus on the 0.92 release, but sounds like we have plenty of other options to consider
  212. Jan 06 13:02:26 <bryce> doctormon2, for Portland it would be me
  213. Jan 06 13:02:48 <bryce> (with a lot of delegation to my wife *grin*)
  214. Jan 06 13:03:19 <doctormon2> I'm confident in a Bryce run operation. +1
  215. Jan 06 13:03:33 <bryce> alright, last topic, very briefly...
  216. Jan 06 13:03:44 <bryce> ============= 2017 Budget =============
  217. Jan 06 13:04:04 <bryce> our Fiscal Year starts March 1st, so we have some time, but I'm in ideas-gathering mode
  218. Jan 06 13:04:32 <bryce> so if you have proposals for things we should use our money for in FY2017, now's a really good time to start brainstorming them
  219. Jan 06 13:04:56 <Tavmjong> Two hackfests. One in spring in the US, one in Europe (Paris?) in Fall.
  220. Jan 06 13:04:59 <bryce> send ideas to the board list, we can discuss, and I'll roll them up
  221. Jan 06 13:05:34 <doctormon2> Tavmjong: Paris on yourself?
  222. Jan 06 13:05:53 <Tavmjong> Well, I could do suburban Paris.
  223. Jan 06 13:06:00 <doctormon2> web server ec2 investigate costs
  224. Jan 06 13:06:15 <Tavmjong> Mc is here, jabiertxof isn't far away.
  225. Jan 06 13:06:19 <bryce> if there's conferences we want to send reps to, that would be good to scope out too. We don't need to pin things down just yet, mainly we just need a scope for how much to budget towards that
  226. Jan 06 13:06:39 <Tavmjong> Do we send someone to LGM?
  227. Jan 06 13:08:16 <doctormon2> would be nice, but need a somebody to step forwards
  228. Jan 06 13:08:55 <Tavmjong> GUADEC is in Manchester this year... might be good to make contacts with Gtk3 people.
  229. Jan 06 13:09:18 <Tavmjong> (Last week of July)
  230. Jan 06 13:09:23 <bryce> well, let's decide how much $$ we want to put towards LGM, then put out a call for reps
  231. Jan 06 13:10:26 <bryce> ok, unless there's any thing else, let's wrap the meeting up?
  232. Jan 06 13:10:40 <Tavmjong> Sounds good....
  233. Jan 06 13:10:47 <doctormon2> yep thanks Bruce!
  234. Jan 06 13:10:48 <su_v> I have a quick question to the board
  235. Jan 06 13:10:53 <su_v> if there's still time
  236. Jan 06 13:11:04 <Tavmjong> su_v: Sure...
  237. Jan 06 13:11:17 <su_v> any thoughts, comments on the use of the name 'Inkscape' on this site? http://inkscape.co/about-us/
  238. Jan 06 13:11:29 <su_v> the whole content is copy-protected, even about and team pages
  239. Jan 06 13:11:44 <su_v> and every page has "Copyright | Inkscape" at the bottom left
  240. Jan 06 13:12:09 <su_v> the project refers to itself both as 'InkscapeCo' and 'Inkscape' in the about text
  241. Jan 06 13:12:37 <bryce> su_v, I think trademark law permits the same trademark to be used by companies in industries that don't overlap
  242. Jan 06 13:12:47 <su_v> personally, I don't like the copy-protection, in combination with the 'Copyright | Inkscape' - that could easily lead to wrong associations
  243. Jan 06 13:12:47 <bryce> e.g. the Apple Computer vs. Apple Music stuff
  244. Jan 06 13:12:52 <su_v> ok
  245. Jan 06 13:12:56 <su_v> nevermind then
  246. Jan 06 13:13:00 <bryce> so offhand I'm not super worried
  247. Jan 06 13:13:16 <fguimont> it's registerd in Delhi
  248. Jan 06 13:13:34 <bryce> plus they seem a small outfit, who knows if they'll be around long anyway.
  249. Jan 06 13:13:56 <doctormon2> hmm, it's an Indian person, 2016 start
  250. Jan 06 13:13:59 <fguimont> pranshu_shubham@yahoo.co.in
  251. Jan 06 13:14:24 <doctormon2> su_v: how hard was it to find their site?
  252. Jan 06 13:14:45 <su_v> doctormon2: I came across it in the #inkscape twitter feed I think
  253. Jan 06 13:15:05 <su_v> sorry, without the hash
  254. Jan 06 13:15:07 <su_v> https://twitter.com/search?q=inkscape&vertical=default&f=tweets
  255. Jan 06 13:15:08 <Tavmjong> I think a note to SFC legal might be in order just to check...
  256. Jan 06 13:15:17 <su_v> and was confused whether it's a site with tutorials for inkscape
  257. Jan 06 13:15:23 <su_v> (my first assumption based on the tweet)
  258. Jan 06 13:15:28 <doctormon2> we'd probably win a domain name dispute with godaddy, but prob not anything more since india
  259. Jan 06 13:17:40 <Tavmjong> I need to take off.... Good night all.
  260. Jan 06 13:18:09 <prkos> Tavmjong: night!
  261. Jan 06 13:18:22 <doctormon2> night
  262. Jan 06 13:18:37 <bryce> given the limited progress we've seen on other more obvious trademark conflicts, I'm not sure it's worth doing anything in this case. It is a bit confusing true, but they're not using our logo and I think users that stumble onto the site aren't going to get taken advantage of.
  263. Jan 06 13:19:29 <bryce> if anyone feels strongly, though, please contact me privately and I can help escalate with legal
  264. Jan 06 13:19:37 <bryce> ok, thanks all
  265. Jan 06 13:19:46 <doctormon2> bryce: thanks Bruce!
  266. Jan 06 13:19:47 <bryce> ============= EOM =============
  267. Jan 06 13:19:50 <doctormon2> Bryce!
  268. Jan 06 13:19:57 <doctormon2> lol
  269. Jan 06 13:20:35 <prkos> thank you all and Bruce Lee of Inkscape Board
  270. Jan 06 13:21:57 <bryce> hah, my wife's maiden name is Lee
  271. Jan 06 13:22:23 <prkos> just the perfect couple for the hackfest then :D
  272. Jan 06 13:22:27 <bryce> Bryce Lee-Harrington has a nice ring
 
 

20

 

976

Board Meeting - January 6, 2017

-
---
Curated by Maren Hachmann on November 4 2017 12:45 PM

PasteBin

Lines
272
Words
4124
Size
23.8 KB
Created
Revisions
3
Type
text/x-irclog
Creative Commons Attribution Share-Alike 3.0 (CC-BY-SA 3.0)
Maren Hachmann wrote :

Thx for posting!

Please log in to leave a comment!