Today I was adding some drop shadows on 5 separate objects. They were separate and not grouped. Two were flipped horizontally. The filter worked, however, the two that were flipped resulted in the shadow going in a reverse direction. Upon realizing this I went to the object to re-reverse the effect. It not only changed the drop shadow, it changed one of the others that was not flipped, even though it was not selected. I undid the my attempt and re selected the object, making sure to not select anything else and it affected the other drop shadow.
That's expected behavior from the svg's viewpoint.
Transformations affect filters. You better elinimate those first. Remove unnecessary groupings.
Other than that, a filter definition is similar to like a gradient definition.
If multiple objects use the same definition, changing the definition will take effect on every instance.
Unlike with the gradients though, there isn't a padlock icon to click on to create a new filter whenever you tweak a selected object ('s applied filter's definition).
There is no gui for that though; can only work on a "global" filter definition in the filter editor, as they are not object specific.
To avoid this behavior -which is, 99% of the time is to be expected- you need to duplicate the filter definition and apply the duplicant on your selected object.
In the case of drop shadows, I'd rather have a single definition though.
Today I was adding some drop shadows on 5 separate objects. They were separate and not grouped. Two were flipped horizontally. The filter worked, however, the two that were flipped resulted in the shadow going in a reverse direction. Upon realizing this I went to the object to re-reverse the effect. It not only changed the drop shadow, it changed one of the others that was not flipped, even though it was not selected. I undid the my attempt and re selected the object, making sure to not select anything else and it affected the other drop shadow.
That's expected behavior from the svg's viewpoint.
Transformations affect filters. You better elinimate those first. Remove unnecessary groupings.
Other than that, a filter definition is similar to like a gradient definition.
If multiple objects use the same definition, changing the definition will take effect on every instance.
Unlike with the gradients though, there isn't a padlock icon to click on to create a new filter whenever you tweak a selected object ('s applied filter's definition).
There is no gui for that though; can only work on a "global" filter definition in the filter editor, as they are not object specific.
To avoid this behavior -which is, 99% of the time is to be expected- you need to duplicate the filter definition and apply the duplicant on your selected object.
In the case of drop shadows, I'd rather have a single definition though.