Select the rectangle. You have to perform an "object to path" function on the rectangle, then you can perform a path effect on it. Keep everything in the rectangle selected, and Choose the "BSpline" Path Effect. In that dialog, Check "uniform BSpline", and chose "change weight %" of "12". (I'm not sure what the Steps with CTRL number does, though.) Hope this helps.
I just did all you showed. But at the end when I select the rightmost node and move it, only this node moves. The other 3 nodes don't move.
How did you move all 4 nodes (radial move)?
Edit:
I succeeded moving all 4 nodes simultaneously by using the ">" (bigger than) button as in your clip (although without the CTL button). In the beginning I thought you ment the "move to right" button. LOL.
Anyone can help how to create a "belly" shaped square?
Attached file.
Maybe this:

ย
Not seen (offscreen):
Select the rectangle. You have to perform an "object to path" function on the rectangle, then you can perform a path effect on it. Keep everything in the rectangle selected, and Choose the "BSpline" Path Effect. In that dialog, Check "uniform BSpline", and chose "change weight %" of "12". (I'm not sure what the Steps with CTRL number does, though.) Hope this helps.
Another trick is to create a rectangle and then on the rectangle toolbar, set Rx and Ry to 0.001.
Then Path>Object to Path.
This creates a rectangle / square with 8 nodes ( 2 in each corner very close together ).
Using the node tool, select all nodes (Ctrl+A) then click the icon on the node toolbar - `Make selected nodes auto smooth`
It wasn't indicated if the corners need to be sharp or not. I chose sharp.ย ๐
@TylerDurden
I just did all you showed. But at the end when I select the rightmost node and move it, only this node moves. The other 3 nodes don't move.
How did you move all 4 nodes (radial move)?
Edit:
I succeeded moving all 4 nodes simultaneously by using the ">" (bigger than) button as in your clip (although without the CTL button). In the beginning I thought you ment the "move to right" button. LOL.
Thanks!
You can also use the star tool with (this results in slightly rounded corners, thus)