Inkscape.org
Work in Progress Things. Still, at half way.
  1. #1
    Rob Mocci Rob Mocci @RM.

    This topic will be dedicated to my creative rushes related to tipography, logo design, iconography and mostly important, hyper-realistic
    pieces. Some of you, might already know me because I'm a former member of the old forum and, the Italian one.

    I will later update this post with a collection of links of old drawings, in a way to connect this with the past; in the meantime you can check my new galleries on Logopond and CGsociety: still, work in progress.

    Until then

    Have fun

  2. #2
    brynn brynn @brynn

    Welcome RM.!

  3. #3
    Victor Westmann Victor Westmann @victorwestmann

    Welcome Roberto! Where are your drawings? ;-)

  4. #4
    Rob Mocci Rob Mocci @RM.

    Hi Victor! Did you already checked my galleries on CGsociety and Logopond? I'm working on very different things and will post new works.

    I'm partecipating on the contest for Inkscape 1.0, check my entry! "a glimpse to the future"

  5. #5
    Rob Mocci Rob Mocci @RM.
    😀

    I started a project where i release resources on the public domain. You can follow the progress on twitter @avreference and instagram @audiovisualreference

    First batch of Librivox audiobook covers.

  6. #6
    Rob Mocci Rob Mocci @RM.

    I'm making a game! Download the first kit on opengameart.org/content/coderunner

     

  7. #7
    Victor Westmann Victor Westmann @victorwestmann
    😉

    Woa! As soon as your game is working could you tell us more about it? The design looks really nice. Good job!

  8. #8
    Rob Mocci Rob Mocci @RM.

    Certainly! It will be a long time though.. I would definetely need some coding help if anyone is interested. The game is going to be released as public domain to give people a way to learn both from a graphic standpoint and a programming one.

  9. #9
    Rob Mocci Rob Mocci @RM.
    *

    I'm experimenting making fonts with Inkscape and FontForge. This is the first version of a monospace inspired by braille (and circuits). There are rounding errors on Inkscape at point 18; this does not seem to happen on other softwares. I would be glad to have some feedback; is anyone interested to try it? Make a back-up first; you never know.

    https://archive.org/download/anewera-braille

  10. #10
    Martin Owens Martin Owens @doctormo🌹🧀

    I wonder if your rounding errors can be fixed with the precision preferences.

  11. #11
    Rob Mocci Rob Mocci @RM.

    It's working now. Measures get immediately tricky on Fontforge and sometimes, I prefer to start anew rather than try to find a fix.

    I have uploaded an otf; codenamed "vanilla" however the actual name is anewera1. I'm making different versions; this one has the latin lowercase/uppercase from a to z; you can turn a "common text" in its braille counterpart, although no number or character are present.

    https://archive.org/download/anewera-braille

  12. #12
    Rob Mocci Rob Mocci @RM.

    Update-- Check picture. The first ( anewera1_22122019.otf ) is now more spacious and contains a-z uppercase and lowercase; the second ( anewera1condensed.otf ) is condensed, I think could be useful. Working on numbers and punctuation

     

  13. #13
    Rob Mocci Rob Mocci @RM.

    Second batch of Librivox audiobook covers.

     

  14. #14
    Rob Mocci Rob Mocci @RM.
    *

    Playing around with GB Studio and Inkscape: a pixel typeface in the works!

     

  15. #15
    Rob Mocci Rob Mocci @RM.

    I uploaded a playable prototype of code:runner. There isn't much but you can try the game on https://rmocci.itch.io/coderunner

  16. #16
    Kirstie Kirstie @Kirstie🌷

    So... I like the banana!

  17. #17
    brynn brynn @brynn

    When I click on Run Game, I get a big gray +, a B and an A, both in a purple circle.  And white text "No Canvas Support".  Nothing happens, nothing clicks.  (Old version of Firefox)

  18. #18
    Rob Mocci Rob Mocci @RM.

    Hey Kirstie thanks for checking it out!

    Brynn, I think the problem here is Firefox not updated, because I have the last version and it works. It could also be that you're trying from a phone?

    I'm going to release a gb file so eventually you can try it on some open source player for game boy because this is meant to be played on updated web browser as html5 game and as a gb file on the likes of visual boy advance  

  19. #19
    Rob Mocci Rob Mocci @RM.

    Page updated with the graphic file and the gb which I only tested with visual boy advance so far. It should be compatible with any game boy player, if you can use the following rgb colors from light to dark:

    224/248/207

    134/192/108

    48/104/80

    7/24/33

    I'm still finishing the helping documentation and then I will make a new episode (polished this time)

  20. #20
    Rob Mocci Rob Mocci @RM.

    Made a new pixel typeface. You can try it on https://rmocci.itch.io/dogica

  21. #21
    Rob Mocci Rob Mocci @RM.

    Third batch of Librivox covers. I uploaded all of them (12 so far) on archive.org. They are on the public domain, so feel free to re-use or remix them. https://archive.org/details/librovox

     

  22. #22
    Rob Mocci Rob Mocci @RM.

    I recovered this old pack of flags; looks like I'll have to make the rest now. Download: https://rmocci.itch.io/pixel-europe

     

     

  23. #23
    Flamingolady Flamingolady @flamingolady🦩

    Nice flags, looks like you've been busy!

  24. #24
    Rob Mocci Rob Mocci @RM.

    Oh yes, always making something! Thanks lady; I'm already done with Oceania and looking for Asia now.

  25. #25
    Flamingolady Flamingolady @flamingolady🦩

    Wow, how many flags are you intending to do?

  26. #26
    Rob Mocci Rob Mocci @RM.

    Probably those than can be found on the public domain; I think they are around 250! But who knows..

  27. #27
    Rob Mocci Rob Mocci @RM.

    Update on the flags. Here is the mix of Asia and Oceania https://opengameart.org/content/pixel-ania

  28. #28
    Flamingolady Flamingolady @flamingolady🦩

    Looking good.  Didnt realize so many flags had green or red! 

  29. #29
    Rob Mocci Rob Mocci @RM.

    Red mostly! It was difficult to make them recognizable at small sizes. I'm going to do U.S.A. next!

  30. #30
    Rob Mocci Rob Mocci @RM.

    U.S.A. flag kit https://opengameart.org/content/pixel-usa

  31. #31
    Flamingolady Flamingolady @flamingolady🦩

    Looks fine!

  32. #32
    Rob Mocci Rob Mocci @RM.

    Thanks Lady, Africa is on the making! :) I'm also prototyping a game with those flags!

  33. #33
    Rob Mocci Rob Mocci @RM.

    Flag update for Africa: https://opengameart.org/content/pixel-africa

    South America next. I think they aren't many so I'll probably add special flags like O.N.U. and close for now this series. Unsure if doing cars or flowers.

  34. #34
    Flamingolady Flamingolady @flamingolady🦩

    Nice work.  And that's a lot of flags!

  35. #35
    Rob Mocci Rob Mocci @RM.

    Update on Dogica: now with a bold version and you can download it from Fontlibrary! https://fontlibrary.org/en/font/dogica

  36. #36
    Tyler Durden Tyler Durden @TylerDurden

     

     

  37. #37
    Rob Mocci Rob Mocci @RM.

    Oh man love it! you made my day :))) ahahah

  38. #38
    Rob Mocci Rob Mocci @RM.

    Updated my LibriVox cover-making page :) https://archive.org/details/librovox

  39. #39
    Billy Billy @bezier_billy
    😉

    Very impressive! I like how each of them have their own expression but at the same time they have a consistent style. Could you tell me something about your work process? How did you come up with the idea to A Mother’s Song for example? 🙂

  40. #40
    Rob Mocci Rob Mocci @RM.

    Hi Billy! And thanks for leaving a comment. You're right about consistence and identity. I'm using this LibriVox cover-making as a training ground, looking to build a style that can be described as friendly and characteristic. I love both music and literature so in the hope of finding more cover-making techniques not only for audiobooks but also for books [ I like manuals and short stories ] and musicians, I joined LibriVox some months ago as a volunteer.

     

    Here are some background thoughts.

     

    Identity is a key element to me; anything needs its own space and time. Afterall, the books and voices are different, even if you hear them say the same words!

     

    I have a lot of typefaces, the more libre font the better. A reason I started making my own. Using a kit with only four or eight typefaces like Garamond, Bodoni, Gill Sans and Futura would make me sick in no time!

     

    About the consistence. I use full colors, sometimes pantone ( but they work best for backgrounds ), no effects or blur, no gradients. Opacity when I need to be quick. No strokes only path. Most of the times geometric: squares, rounded and booleans; some "free"hand with the pen tool.

     

    I listen to the voice and the story, assign it some color combination ( a problem when there are more voices ) but we only have two weeks to finish. It seems a lot but it isn't. Some books are long so I don't have the time to finish them. I started to make them in one-two sessions; around four to six hours. If you check the page of Master Zacharius on LibriVox you'll find a download for the bookcase; that means a back cover is also needed! ( not mandatory but I'm doing it anyway )

     

    A mother's song. I imagined an harp, an instrument used a lot in the past. This harp would make the letter M with the strings in the center and the colums at the sides. In the process I removed the strings because the composition was too static, certainly not like a mother song.. So i decided to make a woman face, giving the space to prominent lips. The colors have low contrast to give the impression of gentleness :)

     

    I think that's all? :))

  41. #41
    Billy Billy @bezier_billy

    Thank you Roberto for giving me some insight about your creative process. To make my own work more coherent over time I guess I should do something similar – find a design language that works for me and stick to it. The problem is, with an application like Inkscape, there are so many possibilities. One day I want to use plain bezier shapes, the next day I want to try the Power Stroke LPE. Then maybe mesh gradients, oh wait I want do plain shapes again – you get the idea. It’s not the end of the world I guess, but it would be nice to one day find my own style.

  42. #42
    Rob Mocci Rob Mocci @RM.

    Having the ability of multiple choices can be overwhelming at the beginning, but knowing different styles will come in handy as you never know what you might need one day.

    My suggestion is to limit yourself, learning one tool at a time and then, combine more tools as time goes by. You'll get more comfortable with some tools and some others you won't use at all.

    I prefer minimal and realistic drawings. They are opposite styles, yet I can make awesome things just by using blur ( for realistic ) in addition to opacity, the pen tool and the square.That's all I use actually :) Check my CG gallery https://rm.cgsociety.org/ [ that I need to update!! 😅 ]

  43. #43
    Billy Billy @bezier_billy

    That’s awesome. Especially the Game Boy, that would have been a great photorealistic model even if it was made in Blender or any other program, but Inkscape? That’s just brilliant. 

    It would be interesting to see the free thinking we have seen examples of in the audiobook covers, in a photorealistic style. Or do you like to keep these two opposite styles separated?

  44. #44
    Rob Mocci Rob Mocci @RM.

    Probably a realistic approach would be overkill as the limited time at disposition, considering this is done on "free" time, wouldn't allow much details. Less details, less realism.

    Some people prefer to use old paintings or drawings! And that, indeed, ties well with old books.

  45. #45
    Billy Billy @bezier_billy

    I’m sorry, I didn’t express myself clearly: For the LibriVox project I think the style with solid shapes is perfect. I like that kind of style a lot. I’m just saying that I would love to see the combination of surrealism and photorealism in another project, perhaps it could be a gallery exhibition with huge giclée prints? Just an idea.

  46. #46
    Rob Mocci Rob Mocci @RM.

    Huge drawings are something I want to make; I know some that are doing common offset printing with their illustrations, signed and numbered, but I don't really like the result.

    I was thinking about buying eco-friendly materials and try with the geometric first but I don't want the usual painting or the common printing? Are giclee really different? I'm not sure I ever saw one.

    I used to draw with pencils, and already tried to make some painting at a smaller scale.  

  47. #47
    Billy Billy @bezier_billy

    Making prints has been a long-standing dream for me too. I’m not sure how the quality of giclée prints compares to offset prints, as I have not compared them side by side. However, I do own a few ”art prints” from Society6 (I think that’s the same thing as giclée prints). I’m not an expert on print quality but I think they look as good as one could wish for – the colors are nice and vivid and the details are sharp.

    (After doing som web based research, I realized some people in the graphic industry (page in Swedish) prefer the term art print since the term giclée can be a bit confusing).

    Checking various print shops I find very little information about the environmental friendliness of art prints. It’s a shame because that is indeed an important aspect. Most companies (Swedish ones at least) seems to emphasize on the fact that their prints are archival stable. But alas, no information about eco friendliness. 🙁

  48. #48
    Rob Mocci Rob Mocci @RM.

    Here also ( Italy ) labs seem to prefer the name art print [ I have one and the best part is the feeling of the paper ] They always brag about the quality but no talks about the composition and the materials used; I think it's either not a priority or not feasible at all. I would be happy to make my own paper and using pigments for colors, as well the stencils to help with the geometric stuff. For the realistic trought, I was thinking about having some screens displaying the pictures and people would play with them zooming in and out; moving the drawing; a sort of "old" paintings evolution. The technique is similar, making shapes and smoothing them..

  49. #49
    Billy Billy @bezier_billy

    Sounds like a really cool exhibition. Making your own paper really makes a lot of sense, organic components plus the fact that the artworks would have a more luxurious feeling to them.

    One a side note, if you are going to use cotton fibers: I remember hearing somewhere that whether organic or non organic, cotton plantations consumes enormous amounts of water, and cotton grows in areas where the available fresh water is already limited. But using organic cotton is probably much better than using the genetically modified variety.

    Speaking of realistic, a few days ago I tried combining gradient meshes with the Blur filter (with the ”Blur content only” setting checked) to even the gradients out. I think it’s a promising technique and it could be really useful for asymmetrical shapes with highlights and shadows.

  50. #50
    Rob Mocci Rob Mocci @RM.

    I'm aware that what is sponsored as "ecologic" doesn't always mean so. Unfortunately there's a lot of speculation so I don't have much hope on that 😪

    I still have to make something with gradient meshes. I'm so into the blur technique that I don't think I will ever replace it.

    Its what made me stick with Inkscape more than ten years ago and still love to use it like that 😅

  51. #51
    Billy Billy @bezier_billy

    Well, at least you have thought about the issue. I think that’s a good start.

    It was interesting to see that this level of realism could be achieved with vector graphics + blur. I started using Inkscape about five years ago. First it was the price tag that appealed to me, but over the years I have discovered a lot of useful features that would be difficult to live without now, e.g. better snapping functionality, bezier tool shortcuts, better align and distribute. Basic things that I use a lot. And besides, using an open format (svg) feels a lot better than being locked in with a proprietary format.

  52. #52
    Rob Mocci Rob Mocci @RM.

    I tried many softwares, for different tasks, and what always attracted me the most was the fact you could see the shapes like a standard drawing yet you could also write and read it like a book! I even though about making a drawing and keep the whole text on printed pages! And I'm totally going to do that!!

  53. #53
    Billy Billy @bezier_billy

    I think it could produce an interesting result, a very postmodern/meta type of thing to do. 🙂

    Is it worth the effort learning the xml and svg standards? I mean can you do stuff by writing svg code that is difficult or impossible to do in Inkscape?

  54. #54
    Rob Mocci Rob Mocci @RM.

    Of that I can't say. I remember someone making svg glitch-art! I know some html/css but seldom use it for Inkscape. The last things I made were: modify the xml for the theme and trying to make a symbol set. And as far as I know you need to write the code for symbols to work! Those are the only things that come to my mind. 🤔

  55. #55
    Billy Billy @bezier_billy

    I used to play around with html and css, but that was a long time ago. This was before browsers respected the web standards so it was very frustrating to make the page look the same in Netscape and Internet Explorer... (Yes it wasn’t exactly yesterday). Glitch art sounds fun though! 🙂 Have you uploaded the results anywhere?

  56. #56
    Rob Mocci Rob Mocci @RM.

    Yeah I read about IE / Netscape saga by one of the Netscape developers' blog. 🤣

    He wasn't me making the glitch art: someone used to post a few example, although I can't say if it was on the old forum or somewhere else. Some old sites related to Inkscape aren't anymore!

  57. #57
    Billy Billy @bezier_billy

    Yes it was pretty crazy… 😂 I think the chaotic situation was mostly Microsofts fault(?) but Netscape probably introduced some non-standard tags of their own.

    Oh sorry, I misread your post. Too bad! it would have been interesting to check it out.

  58. #58
    Rob Mocci Rob Mocci @RM.

    I'll tell If I find it again!

    Updates:

    - new series about music icons https://opengameart.org/content/pixel-notation

    - dogica was added by dafont [yayhttps://www.dafont.com/it/dogica.font

    - braille hc [ i was talking about it on december ] finally starting to take shape https://fontlibrary.org/it/font/braille-hc

     

  59. #59
    Rob Mocci Rob Mocci @RM.

    Quick update. I made a first object kit for Inkscape. Could anyone try it and send feedback? Head over to https://rmocci.itch.io/star-life

    click download now and no thanks, just take me to the downloads

    Thanks

  60. #60
    Rob Mocci Rob Mocci @RM.

    Today I played with the gradient mesh on the new version. After plenty of crashes, this is what I came up with ( download attachment ) I'm not a fan of gradients but I will make more backgrounds; if you have any ideas, please share, I'll listen.

    Jm 01 96Dpi
  61. #61
    Billy Billy @bezier_billy
    *

    Hi Roberto, Sorry for the late reply. Here’s one idea from a Logos By Nick tutorial on Youtube. He uses the mesh object as a color palette of sorts, which I guess could be a useful technique for other types of illustrations as well. This type of triangle pattern looks good but I think it is a bit of a cliché at this point. But maybe the basic idea can be developed and built upon? I think gradients can look nice sometimes but it depends.

    https://youtu.be/YdqndZ6T3MA

  62. #62
    Rob Mocci Rob Mocci @RM.

    Thanks Billy; I'm making a new one with a different color palette; trying to build a technique! 😋

  63. #63
    Rob Mocci Rob Mocci @RM.
    *

    Here it is: this time I used a lot of blues and reds. I think there's less dynamic overall. Will try pink next time! 😁

     

    Jm 02