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Inkscape

draw freely
Latest stable version: 0.47 Download Now!
Open Source Scalable Vector Graphics Editor
 

About Inkscape

An Open Source vector graphics editor, with capabilities similar to Illustrator, CorelDraw, or Xara X, using the W3C standard Scalable Vector Graphics (SVG) file format.

Inkscape supports many advanced SVG features (markers, clones, alpha blending, etc.) and great care is taken in designing a streamlined interface. It is very easy to edit nodes, perform complex path operations, trace bitmaps and much more. We also aim to maintain a thriving user and developer community by using open, community-oriented development.

News

0.48 release preparations

July 5, 2010

We are quickly approaching release of final 0.48 version. The plan is to make sure everything unfinished we wanted disabled is already disabled and most nasty bugs are gone. Then we shall release tarballs with source code and start working on binary builds for Windows and Mac.

In the mean time we are just a week away from midterm evaluations for our Google Summer of Code students. As a quick reminder, this year we have five students: two working on performance, one implementing PowerStroke live path effect, one reworking the way Inkscape makes difference between saving and exporting, and another student rewriting internals. We'll let you know how respective projects progress after the evaluations.


UniConvertor 1.1.5

July 1, 2010

sK1 team released new version of UniConvertor — a universal vector graphics conversion tool that Inkscape uses to open documents like CDR (Corel DRAW), WMF (Windows Metafiles) and so on.

The new version features file managers integration on Windows and Linux, a simple user interface, support for embroidery files formats (just importing). Other changes involve major internal refactoring, better fonts handling and better color management.

The Windows version contains a script that can be used to patch an existing installation of Inkscape to use new external version of UniConvertor. You can download an MSI installer for Windows or binary packages for various Linux distributions, as well as source code, right here.


First prerelease of 0.48 is out

June 24, 2010

First prelease of upcoming Inkscape 0.48 is out. Please fetch source code or a build for your system, test and report all the issues you run into. There are just a few blocker issues left. After fixing those we will release last prerelease and, if all is well, it will be the time for 0.48 final to be out.


SVG Open 2010

June 5, 2010

The annual SVG Open conference is taking place from August 30 to September 1 in Paris. If you live close to the venue and are willing to represent Inkscape as either developer or designer, please register and submit a short abstract of your talk till June 9.


Inkscape project at Libre Graphics Meeting 2010

June 3, 2010

On May 27-30 annual Libre Graphics Meeting conference has taken place in Brussels. After several years of being underrepresented at the event Inkscape project finally featured many of its superheroes and rock stars: Johan Engelen, Jasper van de Gronde, Felipe Sanches, Tavmjong Bah, Elisa de Castro Guerra, Ivan Louette, Jon Philips, Jakub Steiner, Cedric Gemy and Andy Fitzsimon. Unfortunately, two other very important contributors, Jon Cruz and Donna Benjamin, couldn't make it.

There were three talks covering Inkscape: "Diffusion curves" by Jasper van de Gronde, "Icon Workflows with Inkscape" by Jakub Steiner and "Inkscape for everybody" by Andy Fitzsimon. An exceptionally well organized workshop for Inkscape beginners by Elisa de Castro Guerra nicely complemented the talks.

Videos of all the LGM talks are currently being uploaded to river-valley.tv who filmed them. You can also read Tavmjong's notes on the event here.


Alpha version of Inkscape 0.48 is out

June 1, 2010

A while ago we released alpha verison of the coming Inkscape 0.48. You can download the files here. This alpha version features all things we told you about before plus recent work by Tavmjong Bah on the text tool options: numerical input for kerning, baseline shift, word spacing, character rotation and so on. There will be a number of last minute changes before we announce feature freeze and finally move to the next stage.